I my first proper session with Mote last night, and while we managed to work around the problem, we had significant desync issues between players. Moving any token seemed to update it fine for the client making the move, but the updated position did not get mirrored to the other users. Occasionally if we waited a few minutes we'd notice that things were back in sync, but it wasn't a guarantee. We had similar issues with maps. Maps placed prior to users connecting were fine, but any changes I made were not mirrored to the connected users.
I tried to upload my campaign file, but whether I upload the file itself or the file in a .rar, the server is rejecting the upload.