My name is Josh Jones and am new to the iDevBlogADay (first blog post
coming soon!), and I'm based in San Diego, CA.
I've just started my freelancing business of making iOS apps called Apps
By Night: http://www.appsbynight.com
My business is targeted towards individuals and small business looking
for an app of any kind. My blog focuses on bringing people/clients who
are curious about app development and want to know more. I try to walk
the line of technical and non-technical, and occasionally go over that line.
I haven't made the leap to full-time yet, which might take a year or 2,
but I'm hoping to get there as soon as I can! I work on ASP.NET stuff
for my day job so it pays the bills, but eventually I'll take the plunge.
Check out my website http://www.appsbynight.com and follow my personal
account on Twitter: @twonjosh
You can also follow my company's Twitter at @appsbynight
I have been doing software development since college in the late 70s (I had never even see a computer in person before, let alone used one, until my freshman year).
My first programming was done on a teletype ( http://en.wikipedia.org/wiki/File:Teletype_with_papertape_punch_and_reader.jpg ) connected to a larger university's time-share system using a version of BASIC. I was a chemistry major and we had a one credit class where we had to learn enough BASIC to write a program related to our major, as I recall, my project was a question and answer program that took you through chemical identification (I was taking Qualitative Analysis at the time). It only took a couple of sessions before I was completely hooked!
My earliest computer game experience was typing in the game 'Hunt the Wumpus' from a copy of Creative Computing, and saving it to paper tape (at a lightning speed of 10 characters per second.) I did my first custom programming for a client about a year later on a TRS-80, a medical insurance management program. I ended up working the computer center at the college for fourteen years after graduation, back when commercial use of the internet was still kinda-sorta forbidden.
I left the college and went independent in the mid-90's, doing R&D projects for the US Air Force and DARPA, and eventually enterprise-y stuff (mostly Java) in the private sector. When the iPhone SDK was introduced, I was very interested, but pretty committed to some existing client work. By late 2009 I started getting deeper into it, and attended 360iDev where I met all kinds of great iPhone developers, including Miguel at the game jam.
Currently, I split my time between a long-term client that I do Java development for, and various iOS projects -- my only problem is carving out time for my own projects, but I'm getting there! My oldest son just graduated from college and will be working with me over the next few months to develop his iOS skills. His goal is to develop apps and games (mostly games!) for the AppStore.
I don't have strong feelings about where iDevBlogADay should go, but I'm willing to help figure out what works for most of us. I know that iDevBlogADay has helped me write far more often than I would have otherwise, and I really appreciate @mysterycoconut's work!
Thanks again Miguel!
Big secret: I replied via email.
I have a pretty varied history but like many here learned BASIC when I was in junior high from a TI-99/4A manual that I had borrowed from a friend (does that give you a clue as to my age :) For the most part I lost touch with programming during college as I focused on a physics degree. But a few years after graduating I took a Java course on a whim and rediscovered my passion for it. Before I knew it I was coding Java and C at a small startup here in Austin Texas. That little startup was bought out by BMC Software and ten years later I woke up with a head full of experience as a lead developer and a body to match. After getting fed up with corporate life I split from them and fell back into my entrepreneurial ways and started Blue Lightning Labs. Best decision I ever made.
Well, that's the short story. If you ever find yourself in Austin give me a ping and I'll buy you a beer. BTW: See you at 360iDev in Colorado this September.
@shanezilla
I'm Volker from Cologne, Germany. I'm one of the Limbic Software co-founders, and this is what I do:
- Technical Director (develop the engines, network code, integrate technologies/apis, etc)
- Lots of game design for TowerMadness, Nuts! and Zombie gunship
- Lead Game Programmer (structuring the game code, implementing mechanics, etc)
- Writing all of our web and server code (not the design)
- Administrator of all of our servers
- Producer of Nuts! and Zombie Gunship
- Whatever else needs to be done
I went to RWTH Aachen University and UC San Diego for my Computer Science master, focused on 3D Graphics/Rendering/Global Illumination.
Blog: http://volcore.limbicsoft.com (I usually write about 3d graphics or networking stuff)
Twitter: @volcore
Cheers,
Volker
Personally, I'm more excited about Nuts! reaching the top 5 free, though, because every day, we're getting hundreds of thousand of people to download and play our game.
That's just insane and a game developers dream :-D
I'm a Starcraft 2 Master league player :-)
I'm Brandon Alexander. By day, I'm a Senior iOS Developer for Sapient and by night I'm a budding author and wannabe indie developer.
My story starts with a Commodore 64 when I was a kid. I figured out BASIC from some books my parents let me have and the rest followed as I naturally gravitated towards Computer Science in high school and college. I dabbled in a few technologies and upon graduation, I was a Coldfusion developer for a small vacation packages company based out of Springfield, Mo. After that ship sailed, I became a Java and Flex developer for a rather large insurance company headquartered in Atlanta. After working there about 9 months, I was transferred to their Atlanta office where I became involved in the Flex community in Atlanta. I then moved on to work for an interactive agency doing Flex development when the iPhone got the App Store. I stayed with Flex about a year and half more before I jumped full time into iOS development.
My Cocoa/Cocoa touch experience actually started in college. My roommate at the time was learning Cocoa and I borrowed his copy of "Cocoa Programming for OS X" by Aaron Hillegass. I received my first Mac, an iBook, in 2004 and continued my study of Objective-C and Cocoa until I started getting more into web technologies. It wasn't until the App Store's arrival that I picked back up on my "hobby". I have been doing iOS development full time for about a year now and haven't looked back since.
I have learned so much from the community. I want to give back (and become a better writer/teacher) to the same community that has helped me get to where I am.
Currently, I am working on a major overhaul of Bugztopia (http://itunes.apple.com/us/app/bugztopia/id401535224?mt=8) a Fogbugz client for iPhone. I'm also lead author for "Pro iOS Tools", a book on using Xcode 4 and the full suite of tools (and some open source tools) to improve your application's performance and workflow. While not doing either of those things, I can be found at home playing with my 3 week old daughter, practicing the art of magic or taking pictures.
I'll be speaking on the Objective-C runtime at 360|iDev in September as well.
You can find me on twitter as @whilethis and my sporadic ramblings/rants at http://www.whilethis.com/
Brandon Alexander
Erick here from Kuyi Mobile and I just rejoined the iDevBlogADay group. I've been developing iOS games for the past 3 years and have been in the mobile game industry for more than a decade now. As always, I'm glad to share everything I can about indie development, the mobile game industry and other stuff. :)
Best regards,
My name is Iman and I'm currently 29 and living in northern California. I'm one of the co-founders of the iOS game studio Limbic Software (www.limbic.com) and have been a member of the design and development teams for Zombie Gunship, Nuts!, TowerMadness, and Grinchmas!
I started studying Computer Science at UC Davis and then went to U.C. San Diego for grad school where I was lucky enough to meet my co-founders.
At the time of this writing being an iOS developer in my opinion is one of the most fun jobs in the world, and it's a pleasure to be a part of a community of other talented individuals who are riding this wave too!
P.S. I'm @imost on Twitter.
Best,
-Iman
My name is Carl Brown, I write iOS Apps in Austin, TX, and my company is PDAgent, LLC (http://www.PDAgent.com). I started the company back in 2005 to do work on Palm and Windows CE devices, after I had a customer ask me to do some work for his PalmVII (the first one that had a cellular data connection). Computers that fit in your pocket were all called PDAs (Personal Digital Assistant) back then. No one calls them that anymore, but the company name has stuck.
I'm not a game programmer (although I took a stab at one for the 360iDev GameJam last year and might again this year). I mainly do apps that connect to existing websites and APIs (I have a network programming background). I was half of the team that wrote the Calorie Tracker for Livestrong.com back in 2008. I finally quit my day job and went Indie at the end of June.
In between contracts, I'm currently working on a Mac App that will be targeted at iOS developers. It's an App that you can leave running on your Mac at home or the office which lets you build and run your iOS code from your iPhone or iPad via Dropbox. I build it first as an Open-Source project ( https://github.com/carlbrown/XCAB ) and blogged about it ( http://www.escortmissions.com/code_w/iOS ) and got enough interest that I decided it was worth trying to turn into a product. It's been challenging moving from Cocoa Touch to Cocoa, but I'm enjoying it. I'll be looking for Beta Testers soon, so drop me an email if you're interested.
One more thing, I'm going to be at 360iDev in Denver next week. I really enjoyed it last year, and I'm looking forward to it again. It's a great conference, and I'd encourage you all to go if it wasn't already sold out. Hopefully I'll see some of you there.
—Carl
--
Carl Brown
Ca...@PDAgent.com
Office Phone: (888) 897-3243
President and Lead Programmer, PDAgent, LLC.
Company: http://www.pdagent.com/
Blog: http://www.escortmissions.com/
LinkedIn: http://linkd.in/CarlBrown
Twitter: @CarlAllenBrown
I'm Scott Bradley from the Sunshine Coast Australia. I've been living
here with my wife and 2 1/2 year old girl now for a few years.
Previously I lived in London for 5 years working at an online dating /
swingers website, fun times!
Currently I'm working full time at http://youi.com.au as the software
development manager. I've got a team of about 14 that I manage through
the dev lifecycle. When I started I was employee number 25, 3 years
later there are over 500 staff and still growing strong. It's a great
experience with awesome people.
Which brings me to my current adventure. Around this time last year I
got my first iPhone and realised there was a revolution going on. I
bought a Mac and wrote a few simple apps and have been making modest
returns. That's hopefully about to change though as I have two major
projects on the go which I hope to have released by early next year.
The focus of my blog and iDevBlog posts will mainly be on the
business / marketing side of starting and building a mobile app
business.
Looking forward to getting to know you all better.
Regards,
Scott.