9th Dawn 3 Android

4 views
Skip to first unread message

Shanta Plansinis

unread,
Jul 25, 2024, 10:12:58 PM7/25/24
to iDESWEB

Are you familiar with recognising native bird calls? Then you are cordially invited to participate in the analysis of the data and the further development of our AI. Click here for the AI.

Would you like to collect sound recordings with volunteers to answer a specific research question with Dawn Chorus? Do you have an idea for an artistic realisation of Dawn Chorus data? We cordially invite projects from science, art, culture and environmental education to collaborate with us. Click here for the contact form.

The bird concert is particularly polyphonic in spring, when breeding territories are marked out and mates are sought on the basis of the songs. To ensure comparability of the data, the main scientific collection period always takes place in May. Recordings outside of the collection period in May and the ideal time of day in the early morning are also welcome.

It is best to register and familiarise yourself with the app in advance so that recording in the morning is relaxed. Let the app show you the time of dawn and sunrise on site and set your alarm clock accordingly.

Immediately after uploading, your recording can be found as part of the large bird choir on the global sound map, either on the map or in the tile view. You can share your contribution with your friends via Facebook, Instagram or directly via a link. In the app, you can also upload your recordings purely for the scientific study and hide them on the publicly visible sound map.

It includes a checklist of information for before, during and after a dawn raid and the subsequent investigation, including key information about your obligations and rights to ensure that your business cooperates fully, whilst minimising disruption and protecting your company's legal position.

Test your knowledge of what to do in the event of a dawn raid with our interactive Dawn Raid Game in which you can role-play as an in-house employee at work when a dawn raid occurs. The game is available in English, Finnish, French and Japanese.

The highly experienced members of our Antitrust & Competition Dawn Raid team, led by partner Nathalie Jalabert-Doury (Paris), editor of an acclaimed guide for in-house counsels on the topic, will have you fully prepared before, during, and after regulators conduct a dawn raid. We also have developed the Mayer Brown Dawn Raid app to help you reach a member of our team immediately if a raid is occurring and walk you through initial steps to take when regulators first appear.

after i long time i started developing again. Actually i dont develop pixel games anymore. But i tried to make a game in western style with this one.
I totally changed the direction from the game. But this is it so far.
It will be a mini game on android and iOS.

I polished the game and explosions a little bit. Still trying to balance the gameplay, but the game
is getting shape.
If I got the right direction on balancing, i will add a lot of new enemies and more abilities.
For now I got :

Support will gradually expand to encompass a wider range of Android devices, including those running on Android 11 in a near future. This expansion will be dependent on further testing and optimization to ensure a seamless experience across a broader range of hardware configurations. See issue chromium:1497815.

Chrome now uses the power of DXC (DirectX Compiler) to compile shaders on Windows D3D12 machines equipped with SM6+ graphics hardware. Previously, WebGPU relied on FXC (FX Compiler) for shader compilation on Windows. While functional, FXC lacked the feature set and performance optimizations present in DXC.

Timestamp queries allow WebGPU applications to measure precisely (down to the nanosecond) how much time their GPU commands take to execute compute and render passes. They are heavily used to gain insights into the performance and behavior of GPU workloads.

Due to timing attack concerns, timestamp queries are quantized with a resolution of 100 microseconds, which provides a good compromise between precision and security. In Chrome browser, you can disable timestamp quantization by enabling the "WebGPU Developer Features" flag at chrome://flags/#enable-webgpu-developer-features during the development of your app. See Timestamp queries quantization to learn more.

As GPUs may reset the timestamp counter occasionally, which can result in unexpected values such as negative deltas between timestamps, I recommend you check out the git diff changes that adds timestamp query support to the following Compute Boids sample.

To improve the developer experience, you can now omit the entryPoint of your shader module when creating a compute or render pipeline. If no unique entry point for the shader stage is found in the shader code, a GPUValidationError will be triggered. See the following example and issue dawn:2254.

You can now set "display-p3" destination color space when importing a GPUExternalTexture from HDR videos with importExternalTexture(). Check out how WebGPU handles color spaces. See the following example and issue chromium:1330250.

To help you anticipate memory limitations when allocating large amounts during the development of your app, requestAdapterInfo() now exposes memoryHeaps information such as the size and type of memory heaps available on the adapter. This experimental feature is accessible only when the "WebGPU Developer Features" flag at chrome://flags/#enable-webgpu-developer-features is enabled. See the following example and issue dawn:2249.

The non-standard wgpu::Feature::BufferMapExtendedUsages feature lets you create a GPU buffer with wgpu::BufferUsage::MapRead or wgpu::BufferUsage::MapWrite and any other wgpu::BufferUsage. See the following example and issue dawn:2204.

The following features have been documented: ANGLE Texture Sharing, D3D11 multithread protected, Implicit Device Synchronization, Norm16 texture formats, Timestamp Query Inside Passes, Pixel Local Storage, Shader Features, and Multi Planar Formats.

Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.

We are incredibly excited to announce the Robots and Guardians DLC, coming 7 November to Stranded: Alien Dawn! The game is expanding even further with this exciting DLC, as well as a free update, and we can't wait for you to experience this latest addition to the game. Robots and Guardians will add a brand-new scenario, new and unique robots and drones, and more challenges for your survivors to overcome. Alongside the DLC we're also rolling out a free update that will add new furniture, new weapons, and an automated process for collecting and transporting resources.

These new additions will create an even greater experience, adding more ways for you to play the game and approach different situations. We can't wait for you to dig into everything the DLC and free update has to offer!

Your skills will be put to the test in this brand-new scenario, where a small group of up to three rebels have rescued "Hope", the galaxy's first sentient android. Now on the run from the ruthless manufacturing consortium that created Hope, the rebels seek refuge on an uncharted planet within the Outer Worlds. Their objective is to safeguard the essence of humanity that exists within Hope.

To achieve their goal, the rebels must overcome hostile waves of automated consortium search parties intent to take back Hope, compromising of bipedal non-sentient robots, battle quadcopters, and mobile crawler turrets. Luckily, the rebels can repurpose the consortium's technology and can deploy automated defences of their own. While the rebels are fighting, Hope will develop new skills and traits by carrying out tasks around the base, with the ultimate goal of attaining full sentience, and a full Intellect Skill. Be careful though, if Hope sustains irreparable damage the rebels will be overrun by the consortium and the scenario is lost.

Hope is the galaxy's first sentient android, and a new character coming to Stranded: Alien Dawn exclusive to the new Guardians scenario. While she shares a lot of similarities with both humans and robots, she's distinctly different from both. She'll need to consume specific foods to restore her energy, but also won't need to sleep (at first), to name a few.

In the beginning, Hope is a blank slate, only capable or carrying out physical tasks (Cut/Mine/Scavenge) and Intellect-related tasks (Observe/research). She's incapable of any other tasks and have 0 skill level for all skills. As she accumulates experience, engages with other characters, and develops her skills, she'll unlock new traits and grow more human as a result. How those traits work will be revealed at a later date, but there will be a lot of flexibility for you to shape and develop Hope as you want.

Helping out the rebels in the Guardians scenario are brand-new automated defences, from Defence bots and flying Battle drones to Mobile turrets. While mobile turrets are exclusive to the new Guardians scenarios, the Battle Drones and Defence Bots are available in all scenarios. Check the rundown of the free update below for more information on another type of drone we're also adding! Since you start with only three rebels in the Guardians scenario, these new defensive options are key to surviving against enemy waves. Don't forget to keep your power grid running smoothly so they can recharge.

Also included in the DLC are non-sentient, bipedal robots. Much like the mechs, these are constructed from AI Cores and other advanced construction materials, and will be available across all scenarios.

These new robots are split into two groups: Defence Bots and Service Bots. Service Bots can carry resources, plant and harvest crops, mine stone, chop wood, scavenge crashed spaceships, repair devices, and even cook food for your survivors! The Defence bots can be equipped with both melee and ranged weapons, and are great for backing up your rebels and survivors in combat. Why not give them the new Laser Sword weapon that comes with the Robots and Guardians DLC?

Reply all
Reply to author
Forward
0 new messages