Onthis thread, you will find a link to some of the Ultimate Warrior Attires from the WWE 2K15 Path of the Warrior Showcase mode. I personally use these rather than current 2k18 model which in my opinion looks nothing like him. 2k just messed up his face and his muscular frame. I have injected the textures from his default 2k18 attire into his WWE Live 91 attire pac so the attire has his muscular definition.
Wrestlemania 7 attire (vs Machoking Randy savage) - There is an issue with the animation of his entrance outfit i'm trying to sort out, so I will reupload the entrance attire when sorted. I haven't been able to get the hair and attire animating together with the entrance model. It's either the hair animates and the outfit doesn't , or the outfit animates and the hair is stiff. The in-ring model works fine.
What I first noticed about these attires after porting is the hair and tassels are stiff and don't animate in WWE 2k17 and WWE 2k18 . All I just did is inject some object animation files from the 2k17 Ultimate Warrior character pacs.
I have also included the media assets ( WWE 2k15 minitron and walltron which have been removed in 2k18 , POW titantron, 2k15 entrance on evt slot 671 with the effects, lights and gimmick). You can set these using data editor. There is a minor issue with the entrance where the ring announcer begins the announcement while Ultimate Warrior enters the ring . You can also use the entrance as a title entrance rather than using the default evt 507 as a title entrance.
HI, No. I haven't worked on the face paint. I just focused on getting the hair and tassels to animate. I will have to test in gameplay which I haven't then i'll see what I can do regarding the face wearing off.
I put a lot of work in making warrior 16 work on 18 as well. For the same reasons. Warrior 18 sucks. Lol. I found out that warrior summerslam 90 2k16 does in fact animate the hair and tassels in 18. So I used that for all the mods that required long string boot tassels. The wm12 model warrior has a different hairstyle. It won't animate in 18. So you use the s slam90 hair instead and also copy over the s slam 90s 2580 file and the ss90 2580 will animate the arm and knee pad tassels of wm12. Hopefully this makes conversion a little easier.
Hi. Thanks for the info. Everything I need is based on this. Only difference is I used the 2580 from the 2k17 models instead. The problem I have now is with his Wretlemania 7 and 12 entrance Jacket attire. The tassels on the jacket don't animate even with the hair and boot tassels animating. When I injected a different 2580 file, the jacket animates but the hair and boot tassels don't. I have also observed the boot tassels in his w12 attire don't animate in WWE 2k16.
@squaredcirclefan You can only use one 2580 file per pac and they only animate what they originally work with. There are ways you can make a custom 2580, Pozzum made a tool and HovaThaGod made a guide how to use it. It's very hit and miss, and not straightforward to do, but you give it a go, and might be able to get the hair and jacket animations inside one 580 file.
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