Hi,
I have properly printed a 3D model sliced by IceSL.
The model was made by my tool FabInPocket and turn into STL binary by meshlab.
Indeed it seems IceSL cannot load the generated Ascii STL.
As usual, all models are there:
https://github.com/loic-fejoz/loic-fejoz-fabmoments/tree/master/dolphinBut printing is not enough, I want to CNC it! I will talk about that in the other thread.
Presently, what worry me is that I cannot linear_offset this STL... I am trying this code:
merged_shape = merge_vertices(load('dauphin-binary.stl'))
eroded_shape = linear_offsets(merged_shape, {v(1,0,0), v(0,1,0), v(0,0,1)}, {-0.4, -0.4, -0.4})And got this message:
**ASSERT FAILED** edge_to_triangle.find(edge) == edge_to_triangle.end(), file .../libicesl/libcsgtree/src/engine.cpp, line 110
BTW, the brackets are missing in the documentation (pdf and wiki).
Thanks,
Loïc