Level 5, a.k.a Terror Hotel, is the 6th level in the consecutive storyline of Escape the Backrooms. It is resembling a 1920-1930ish hotel that is particularly dangerous in both sanity and entities.
Level 5 takes on the appearance of a 1920's-1930's hotel, that is theorized to be infinite. Everything from the wallpaper, to the paintings, and even to the furniture looks like it was all made in the early 1900's. This level is unfortunately not only 1 floor, with the other floors being both the hotel room floors, and the boiler room. There are lots of hallways scattered around the floors that lead to other rooms. Otherwise, there isn't much.
Level 5, being a class 3 danger level, is totally not free of entities. While the lobby floor may be devoid of entities(besides Male Death Moths), the other 2 floors are extremely dangerous. On floor 2/the hotel rooms, there are 2 familiar types of entities that you encountered before, being the Hound, and the Skin Stealer. However, on the boiler room floor, you are greeted with a new entity, being the Female Death Moth, which is extremely dangerous. A good portion of this level does require you to be sneaky so make sure your crouch finger is ready to act, or you will become dog food.
Floor 1, a.k.a the Lobby, is where you will spawn in. This section is a very simple section of this level, though sanity does drain very quickly in this level regardless of what floor you're on, so make sure to bring lots of Almond Water with you or you will die very quickly. When you spawn in this level, you will find 4 paintings scattered around with buttons underneath each one. You will have to run around and click the buttons in order from youngest to oldest. Doing this correctly will open the door to the main hall. On the right side by the check in table, grab a can of Bug Spray, as you will need it to escape floor 1. From now on till floor 2, you will wander around and searching the rooms for clusters of Male Death Moths. You will then use the Bug Spray on the clusters in order to get a unique item, called Moth Jelly. You will need 3 Moth Jelly, and put them into the small wooden elevator on the left side of the main hall. Each Moth Jelly gives you 1 key, and you need 3 to access the elevator. These clusters, however, don't always spawn in the same place every run. You occasionally can find more than 3 moth clusters to kill, which is super helpful in getting more Moth Jelly. Once you get all 3 keys, head back to the spawn hallway, and unlock the door in front of it. Once you(and everyone else, if you're in a multiplayer server) enters the elevator, you will be teleported to Floor 2, which is where the challenges begin.
This is the way Fancy most likely would have wanted this to be completed. After exiting the elevator, you will go to the area with all those open mailboxes. Certain mailboxes will be wide open, which are a key to this puzzle. These mailboxes have numbers which correspond to hotel rooms on this floor. For example, if the mailboxes that are open are:
This way is the better way to complete this floor considering that all you need is quick timing, luck, and a good memory. This way is recommended if you are trying to speedrun, since you can finish this floor in a range of 10-30 seconds, rather than doing way #1, which can take up to 15 minutes if you are lucky enough with the room spawns. There are only 3 codes for the lock, and while they randomize every time, it is better to try all 3 than give up, and go the hard way. The three codes for the lock are, 17564, 89472, and 05938.
After guessing the code from floor 2 and entering floor 3, you will be thrown into a giant pipe complex. On the table in front of you, you will find a thermometer. You will need this as it will detect when the entity is nearby.
The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
Internet users have expanded on the concept of the Backrooms, introducing concepts such as "levels" and hostile creatures that inhabit the space. In early 2022, American Youtuber Kane Parsons started a series of Backrooms short films on YouTube, which went viral. The videos have been credited with igniting a surge in Backrooms content and taking the concept into the mainstream. Parsons is slated to direct a film adaptation of his series produced by A24.
Between 2011 and 2018, a photograph of a large, carpeted room with fluorescent lights and dividing walls circulated on various message boards, and on May 12, 2019, an anonymous user started a thread on /x/, 4chan's paranormal-themed board, asking users to "post disquieting images that just feel 'off,'" accompanying the thread with the photograph.[1][2][3]
If you're not careful and you noclip[a] out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in
God save you if you hear something wandering around nearby, because it sure as hell has heard you
Days after the original creepypasta,[5] users began to share stories about the Backrooms on subreddits such as r/creepypasta and later r/backrooms.[2] A fandom began to develop around the Backrooms and creators expanded upon the original iteration of the creepypasta by creating additional floors or "levels" and entities which populate them.[3][4] Happy Mag noted in particular two other levels: Level 1, a level with industrial architecture, and Level 2, a darkly lit level with long service tunnels, with the original version named Level 0.[4]
As new levels were devised in r/backrooms, a faction of fans who preferred the original Backrooms split off from the fandom. A Reddit user named Litbeep created another subreddit called r/TrueBackrooms focusing only on the original version. ABC News said that unlike fandoms surrounding existing properties, the lack of a canonical Backrooms made "drawing a line between authentic storytelling and jokes" difficult.[2][3] By March 2022, r/backrooms had over 157,000 members.[2]
The fandom steadily expanded onto other platforms with the upload of videos on Twitter and TikTok.[5] Wikis hosted on Fandom and Wikidot dedicated to the Backrooms lore were established.[6] Dan Erickson, creator of the television series Severance (2022), named the Backrooms as one of his many influences while working on the series.[7]
Until 2024, the source of the original Backrooms image remained unknown,[3][8][9] and many speculated that it was CGI.[9] In May 2024, a Twitter user announced in a now-viral post that their friend had discovered the image's origin.[8][9] This was the result of a combined effort in a Backrooms-dedicated Discord community,[10] which involved tracing the image back to an archived webpage from March 2003 using the Internet Archive's Wayback Machine.[11]
The image was found to be taken during the renovation of "a former furniture store with plenty of partitions and fake inner walls" in Wisconsin.[12] For much of the 20th century, Rohner's Home Furnishings occupied 807 and 811 Oregon Street, Oshkosh, Wisconsin.[13] In 1994, 807 Oregon Street was acquired by a new tenant, an American hobby shop called HobbyTown.[9][10]
Sometime in 2002, the second story underwent renovations. On June 12, 2002, the progress was photographed with a Sony Cyber-shot camera, and on March 2, 2003, the various interior views were documented on the Oshkosh branch's renovation weblog.[9] One photograph depicts a carpeted, open room with yellow wallpaper and fluorescent lighting on a Dutch angle. Uploaded with the file name "Dsc00161.jpg", it is the image that would go on to inspire the concept of the Backrooms.[8][9][12] The image was captioned as an original view of "the East (Oval) room", and noted that no windows were visible. The blog entry described extensive water damage that required the area to be cleared.[12][10] HobbyTown has since converted the facility into a radio-controlled car racing track called Revolution Racing, and the room's original layout is now gone.[8][12][10]
Some sources believe the Backrooms to have been the origin of the internet aesthetic of liminal spaces,[5] which depict usually busy locations as unnaturally empty. The #liminalspaces hashtag has amassed nearly 100 million views on TikTok.[14][15] Paste's Phoenix Simms wrote that the Backrooms and games such as The Stanley Parable, which is claimed to reference it, is "tied to a long tradition of the liminal in horror" and the color yellow as a symbol of caution, deterioration, and existential distress. The Stanley Parable depicts a more absurdist and light-hearted but still subtly disconcerting take on the latter. The Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves in.[16]
PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".[17] ABC News and Le Monde grouped the Backrooms into an "emerging genre of collaborative online horror" which also includes the SCP Foundation.[3][6] Kotaku said that this collaborative aspect, as well as the lack of overt horror or threat, made the Backrooms stand out from other creepypastas.[5] Both Kotaku and Tama Leaver, professor of internet studies at Curtin University, felt that the Backrooms was scary "because [it invites] you to interpret what's not shown". While Leaver believed that the "eerie feeling of familiarity" helped draw fans together, Kotaku said that the horror was in part derived from the subtle "wrongness" present in liminal spaces.[2][5]
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