On May 19, 2022, at 7:11 AM, Dewu Yang <yangd...@gmail.com> wrote:Dear all,When I complie 3D examples using makefile (https://ibamr.github.io/linking), most of the 3D examples would compile normally, but the eel3d example would never compile. What is the reason? Here are the contents of my makefile:
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Add —> Pseudocolor —> Omega_magnitude —> Operators —> Slicing —> Isosurface

On May 22, 2022, at 8:17 AM, Dewu Yang <yangd...@gmail.com> wrote:Dear prof. Amneet and Griffith,When I was drawing eel3d isosurface vortices, the size of trailing vortices suddenly is erratic.
Is there something wrong with my Settings in VisIt or does the absolute threshold of the vorticity in the input3d file need to be changed (now use the original threshold in the code [1.0, 1.5, 2.0, 3.0])? I would appreciate it if you could give me some suggestions.
And here are my operating steps and the the attachment is the output result.Add —> Pseudocolor —> Omega_magnitude —> Operators —> Slicing —> Isosurface
<2022-05-22 17- 53-17 的屏幕截图.png>
Best,
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<2022-05-22 17- 53-17 的屏幕截图.png><eel3d.mpg>
On May 23, 2022, at 10:55 AM, Dewu Yang <yangd...@gmail.com> wrote:The "erratic" means that the trailing vortices shed by fish are not natural to dissipate over time, but a change in size back and forth within a period, as the video file shows. The vortices in the video did not hit the domain boundary. I will try to reduce the absolute threshold of the vorticity to see if this will still happen.
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On May 25, 2022, at 5:00 AM, Dewu Yang <yangd...@gmail.com> wrote:I'm sorry that I misunderstood your suggestion. It is the min/max values of fixed isosurface, then the pulsation problem is solved. Thanks again for your advice.
Best,DewuOn Tuesday, May 24, 2022 at 10:31:16 AM UTC+8 Dewu Yang wrote:Thanks for your advice, but the pulsation still remains when I fix the min/max values. And I changed the threshold and it didn't eliminate the pulsation, I will try modify other parameters in VisIt, perhaps the Pseudocolor option which I selected is not correct.Best,Dewu
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