*** Submission System is now open! ***
*** Paper submission deadline: October 22, 2010 �***
Conference info: http://www.i3dsymposium.org
Submission system: http://precisionconference.com/~i3d
Conference Date: �February 18th - 20th, 2011
Location: �Marriott Fisherman's Wharf, San Francisco, CA
I3D is the leading-edge conference for real-time 3D computer graphics
and human interaction, and 2011 marks the 25th year since the first
conference gathering. �We invite you to submit papers, posters, and
interactive demos across the entire range of topics in interaction,
interactive 3D graphics, and games. �The fall deadline provides the
perfect outlet for your summer work.
Topics include, but are not limited to:
� * Interaction devices and techniques
� * 3D game techniques
� * Interactive modeling
� * Level-of-detail approaches
� * Pre-computed lighting
� * Visibility computation
� * Real-time surface shading
� * Fast shadows, caustics and reflections
� * Imposters and image-based techniques
� * Animated models
� * GPU techniques
� * Navigation methods
� * Interactive visualization
� * Virtual and augmented reality
� * User studies of interactive techniques and applications
Paper submissions should be up to 8 pages in length and adhere to ACM
SIGGRAPH style guidelines. The submission of a video to accompany the
paper is encouraged. Papers will be peer-reviewed in a single-blind
process and authors notified by e-mail.
Please visit the conference website at http://www.i3dsymposium.org
for additional information, submission details, and further updates.
Send questions to:
�* general (at) i3dsymposium.org �(for general inquiries)
�* papers (at) i3dsymposium.org � (for questions on paper submission)
�* posters (at) i3dsymposium.org �(for questions on posters & demos)
Important Dates:
� * Paper submissions due: �October 22nd, 2010
� * Poster and demo submissions due: �December 17th, 2010
� * Paper notifications: �Dec 3, 2010
� * Poster and demo notifications: �Jan 7, 2011
� * Conference: February 18th - 20th, 2011