[I3D] ACM I3D 2010 Registration Now Open!

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Chris Wyman

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Jan 6, 2010, 8:58:13 PM1/6/10
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ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2010)
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Please join us February 19th to 21st in Washington D.C. for an exciting
set of papers, posters, demos, technical talks and keynotes at the 2010
edition of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and
Games!

Registration for the symposium is now open online at RegOnline:
( http://www.regonline.com/I3D_2010 )

Additionally, hotel bookings at the excellent, ACM-negotiated rate are
available online:
( https://resweb.passkey.com/go/I3D2010 )

Important dates:
* January 19th -- deadline for guaranteed hotel rates ($115/night)
* January 20th -- early registration deadline (save $100!)
* February 5th -- discounted registration deadline (save $50!)
* February 19th -- symposium begins

Additional conference information: http://www.i3dsymposium.org

Conference Date: February 19th - 21st, 2010
Location: Hyatt Regency Bethesda, Washington DC, USA

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The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games is the
leading-edge conference for real-time 3D computer graphics and human
interaction, and 2010 marks the 24th year since the first conference
gathering. We invite you to submit papers, posters, and interactive
demos across the entire range of topics in interaction, interactive 3D
graphics, and games. The fall deadline provides the perfect outlet for
your summer work.

Continuing last years successful debut, the best I3D papers from 2010
will be invited to submit extended versions to appear in a IEEE
Transactions on Visualization and Computer Graphics (TVCG) special
section on I3D 2010. Revised manuscripts will be due Spring 2010, with
details provided upon best paper selection.

Topics include, but are not limited to:

* Interaction devices and techniques
* 3D game techniques
* Interactive modeling
* Level-of-detail approaches
* Pre-computed lighting
* Visibility computation
* Real-time surface shading
* Fast shadows, caustics and reflections
* Imposters and image-based techniques
* Animated models
* GPU techniques
* Navigation methods
* Interactive visualization
* Virtual and augmented reality
* User studies of interactive techniques and applications

Paper submissions should be up to 8 pages in length and adhere to ACM
SIGGRAPH style guidelines. The submission of a video to accompany the
paper is encouraged. Papers will be peer-reviewed in a single-blind
process and authors notified by e-mail.

Important Dates:
* Paper submissions due: October 23rd, 2009
* Poster and demo submissions due: December 18th, 2009
* Poster and demo notifications: January 8th, 2010
* Conference: February 19th - 21st, 2010

Please visit the conference website at http://www.i3dsymposium.org for
additional information, submission details, and further updates.

Send questions to:
* general (at) i3dsymposium.org (for general inquiries)
* papers (at) i3dsymposium.org (for questions on paper submission)
* posters (at) i3dsymposium.org (for questions on posters & demos)


---- General Co-Chairs ----
Amitabh Varshney (University of Maryland)
Chris Wyman (University of Iowa)

---- Papers Co-Chairs ----
Daniel Aliaga (Purdue University)
Manuel Oliveira (Universidade Federal do Rio Grande do Sul)

---- Posters Chair ----
Rui Wang (University of Massachusetts)

---- Industry Co-Chairs ----
Naty Hoffman (Activision)
Gopi Meenakshisundaram (University of California, Irvine)

---- Publicity Co-Chairs ----
Greg Nichols (University of Iowa)
Rob Patro (University of Maryland)

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