[I3D 2011] Call for Posters/Demos; Deadline Friday, Dec 17

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Chris Wyman

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Dec 8, 2010, 1:25:29 PM12/8/10
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ACM Symposium on Interactive 3D Graphics and Games (I3D 2011)
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We would like to thank all the authors who submitted papers to this
year's papers track! We have selected a great program, with 24 superb
papers to appear at the conference in February. We hope to see all of
you in San Francisco!

If you would still like to participate at the symposium, please consider
submitting your late-breaking research, technical or research demos,
student projects, or non-traditional research to I3D's posters and demos
track.

Poster and demo submissions should consist of a one page extended
abstract in PDF format. The abstract must follow the ACM SIGGRAPH
formatting guidelines for Category 4 papers. Copyright space is not
necessary. All extended abstracts will be included in the ACM Digital
Library (DL). Note that this still allows you to submit your work as a
full paper to another conference or journal.

Posters and Demos submissions are due Friday, December 17, 2010.
Notification will occur on Friday, January 7, 2011.

Additional details are available on the following webpage:
http://www.i3dsymposium.org/posters.php

Questions can be directed to pos...@i3dsymposium.org.

Additional conference information: http://www.i3dsymposium.org

Conference Date: February 18 - 20, 2011
Location: Marriott Fisherman's Wharf, San Francisco, CA, USA

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I3D is the leading conference for real time 3D computer graphics and
human interaction. 2011 marks the 25th year since the first conference.
We invite you to submit papers across the entire range of topics of
interaction, interactive 3D graphics, and games. The fall deadline
provides the perfect outlet for your summer work.

Topics include, but are not limited to:
- Interaction devices and techniques
- 3D game techniques
- Interactive modeling
- Level-of-detail approaches
- Pre-computed lighting
- Visibility computation
- Real-time surface shading
- Fast shadows, caustics and reflections
- Imposters and image-based techniques
- Animated models
- GPU techniques
- Navigation methods
- Interactive visualization
- Virtual and augmented reality
- User studies of interactive techniques and applications

Important Dates:
- Poster and Demo submissions: Dec 17, 2010
- Conference: Feb 18-20, 2011

Contact:

Please send questions to gen...@i3dsymposium.org for general inquiries,
registration, and sponsorship. Direct queries about paper submissions to
pap...@i3dsymposium.org and poster submissions to
pos...@i3dsymposium.org.


---- General Co-Chairs ----

Michael Garland <mjgarland (at) acm.org>
NVIDIA Research

Rui Wang <ruiwang (at) cs.umass.edu>
University of Massachusetts


---- Papers Co-Chairs ----
Amitabh Varshney <varshney (at) cs.umd.edu>
University of Maryland

Chris Wyman <cwyman (at) cs.uiowa.edu>
University of Iowa


---- Industry Co-Chairs ----
Marc Olano <olano (at) umbc.edu>
University of Maryland, Baltimore County

Li-Yi Wei <liyiwei (at) stanfordalumni.org>
Microsoft Research


---- Posters Chair ----
Sung-Eui Yoon <sungeui (at) gmail.com>
Korea Advanced Institute of Science and Technology


---- Publicity Chair ----
John C. Bowers <jbowers (at) cs.umass.edu>
University of Massachusetts

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