Hi JP,
I was trying different directivity balloon with I-Simpa. There are two things catching me and I would like to share and discuss with you.
1. The decay on surface receiver
In order to catch the sound particles emitted from the source, I build a simple scene (a 5m x 5m x 5m shoe box room) with 3 plane receivers (3 plane receivers at 3 orthogonal walls); in my simulation setting, I tickle [active calculation of direct field only] and generate [Soundmap: SPL]. I expect my plane receiver to catch the directivity pattern with scaling of the geometry. Thus if I have an omni-source in the middle, the middle point on my plane receiver would be max level, the inscribed circle of my plane receiver would be (max-3) dB isoline, the escribed circle (only the four corners of the plane) would be (max-4.8) dB. From the result I have, the decaying is faster than I expected.
--> here I don't know if I have done some mistakes with my scaling, or if there is better way to catch the directivity from source
2. A high level spot for a low pass directivity
I created a low pass directivity balloon with frequency below 1 kHz 0, above 1 kHz -40 dB for all angles; for stop band, a high SPL spot is observed on axis (corresponding to theta = 0 and 180 in I-Simpa directivity setting).
* I also checked simple high pass and on-axis attenuation balloons, so far I only observe this high level spot in association with LP setting.
I attach some screenshots of my scene configuration, simulation configuration and relevant results with the message.
Thank you!
Best regards!
Jing
在2021年4月16日星期五 UTC+2 下午7:16:07<JP> 写道: