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📖 [𝙋𝙙𝙛] 𝘿𝙊𝙒𝙉𝙇𝙊𝘼𝘿 OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition by David Wolff

Review OpenGL Shading Language Cookbook Build high quality real time D graphics with OpenGL GLSL and C rd Edition by David Wolff

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Read OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition by David Wolff PDF

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Book Information

Book ID Asin: 1789342252
Book Title: OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
Book Author: David Wolff
Book Format: unknownBook Price: unknown
Book Category: Books, Computers & Technology, Programming and unknown
Book Rating: 29 ratings
Book Product Detail
  • Publisher ‏ : ‎ Packt Publishing; 3rd edition (September 28, 2018)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 472 pages
  • ISBN-10 ‏ : ‎ 1789342252
  • ISBN-13 ‏ : ‎ 978-1789342253
  • Item Weight ‏ : ‎ 1.77 pounds
  • Dimensions ‏ : ‎ 7.5 x 1.07 x 9.25 inches
  • Best Sellers Rank: #224,643 in Books (See Top 100 in Books)
    • #4 in OpenGL Software Programming
    • #17 in 3D Graphic Design
    • #49 in Design & Graphics Software Books
  • Customer Reviews:
    4.3 out of 5 stars 29 ratings
About the Author

David Wolff is a professor in the computer science department at Pacific Lutheran University (PLU). He received a PhD in Physics and an MS in computer science from Oregon State University. He has been teaching computer graphics to undergraduates at PLU for over 17 years, using OpenGL.

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