Hello, hypercubing group. I’m Djair and I have recently solved all of the seven Magic 3D Hyperbolic Tile {6,3,3} versions. It has been a fun journey and I’m here to talk a little bit about it.
At first, the puzzle might look very hard, but to me, it’s not really that different from the others like Magic Cube 4d. It has 4 types of pieces: fixed 1-color pieces, 2-color pieces, 3-color pieces and 4-color pieces which almost look analogous to those in the 3^4. I used a piece-by-piece method, where I would first place all 2-color pieces on their spots, then use algorithms and setup moves to cycle 3-color pieces without moving the already placed ones and finally place all the 4-color pieces. It probably looks difficult because of the infinitely repeating cells and because each turn moves multiple cells at the same time, but if you focus on solving it piece by piece without caring about its intimidating infinite nature, you will probably manage to get around it.
As I said before, I used algorithms to cycle each type of piece and also used these algorithms to rotate pieces that were already on their proper spots. Interestingly, it was actually trickier to make these algorithms in the 8 colors version because the repeating cells are too close to each other and there isn't much space to use commutators to isolate the desired pieces.
But there is one case where these algorithms won’t work, which is in some kind of parity where a 3-color piece or a 4-color piece is flipped in a specific way. The only way I know to solve this case is to click on this piece and flip it manually, and then solve again everything that got out of its place because of this flip. I already made a post about this case here.
That’s pretty much what’s needed to know. Apparently, the 8 colors version has 344 pieces, while the 52 colors one has 7852. These puzzles are very similar, they just get increasingly more repetitive. I don’t mind this and actually like to work through it while listening to something else. I don’t think I would recommend going through all of them if you don’t enjoy monotonous solves, but I certainly recommend trying at least the simple ones, or the largest one if you are interested in a bigger challenge. If you liked it, you could probably try the other ones sometime.
Lastly, I would like to point out a possible bug I ran into while solving the 52 colors version. I even restarted the solution when I noticed it but the problem persisted. It apparently doesn’t exist in the default solved version of the puzzle but happened some time during my solution. Apart from the periodically repeating cells, it seems that there are more than one cell with the same color. And this can’t be just a misunderstanding based on similar shades, because even when I edit the color of a cell manually, more than one cell actually changes color with it. This confused me because I would finish solving one cell and would later find a similar one with the same coloration but still unsolved. Because of this, there were interesting situations like finding different pieces with the same coloration which could be placed interchangeably. I would shift + click both pieces and they both would show that their proper place was really the same. Sometimes I would look for a specific piece only to find it was already in its right spot. I tried to paint every single cell in this 52 colors file black, but could manage to turn everything black by editing the colors of only 35 cells. It seems that the shades of some cells got mixed up and turned into the same coloration. I don’t know if it happened because of some macro I applied, or during the loading of the file or it naturally hapenned during the solution, because as I said, this is not seen in the solved default puzzle.
Honestly, this actually made the solution more interesting since all the previous puzzles were pretty much the same. I ran into an interesting case where I had to swap only 2 pieces, which shouldn’t be possible. But just like a Penrose cube or similar puzzles, this is actually possible because there were different pieces with similar colors which could be placed interchangeably, so it is be possible to swap 2 pairs of 2 pieces. This recoloring of a puzzle with fewer colors than faces is something I’ve seen before and it makes solving it a little bit more challenging. It was surprising to see this, even if it wasn’t on purpose.
I have some examples of this happening below. Here there are some pictures of two pieces that belong in the same spot and a vídeo of me searching for a blue and pink piece which is already in its place (because there were actually two blue and two pink cells with the same shades). Also, here is the file of the solution I stopped halfway through when i realized this was happening.
Hopefully more people will be interested in trying to solve it, because it still doesn’t have many solvers. Hyperbolic 3D geometry is a very interesting idea for a puzzle and I would love to see a hyperbolic 4D one in the future, or other unusual geometries.
Best regards,
Djair
Hi, Raymond,
Thank you and congratulations for you recent solution too!
Yes, the 8c version may be easier to solve by commutators and by blockbuilding than other larger versions. I’m not used to these methods so I prefer to generalize my solutions with just a few algorithms for every type of piece. Even if that’s not very efficient in terms of number of moves, it’s faster for me because I’m already used to it. I just thought it was interesting that being a smaller puzzle could actually make these algorithms a little bit longer than in larger ones.
It looks like using Recalculate really fixed it, but since it’s a big puzzle, it actually takes quite some time to load every move it and it would be annoying to do it every time I wanted to continue my solve. Thank you nonetheless!
I think that flipping the parity piece directly might be the only way to solve that case. It reminds me of puzzles like Master Skewb where you need to place the corners correctly from the start or else you won’t be able to permute them in the end. When this happens, you basically solved the corner pieces in a wrong way so you need to fix them and solve everything that got scrambled in the process again. The problem is that you can only know if the corners are placed correctly or not at the end, when everything is almost solved. As for why it happens, I was just curious to know why it occurs in hyperbolic space but not in usual Euclidean space. It probably really has to do with the number of pieces it affects. Thank you for the insight.
Best regards,
Djair
Hello again, hypercubing group. I have some new information to share about this puzzle.
I actually discovered what caused this bug to happen. When a file is saved, each color is being represented by a character. The 52 colors version has colors corresponding to the digits 1 through 9, uppercase letters A to Z and lowercase letters ‘a’ to ‘q’. When you select the 52 colors puzzle, all of the colors are loaded, but the bug happens when you save a file and then load it. The software will actually interpret lowercase and uppercase letters as being the same, and will save all lowercase letters as if they were uppercase. That’s why there are only 35 colors in this bugged version, each correspond to the 9 digits plus 26 uppercase letters of the alphabet, since all lowercase letters were turned into uppercase ones. Fortunately, the file saves all movements that were done, so it’s possible to restore the puzzle to its original coloration by clicking “Recalculate”, as Raymond pointed out. This issue doesn’t occur in the 32 and fewer colors versions because they don’t need to use lowercase letters to represent every color. Here’s an example:
File after being saved for the first time
File after being loaded and saved again
Also, I previously said that the 8 colors version had 344 pieces, while the 52 colors one had 7852. I said that based on the number of characters in the second line of the saved file, but it turns out that’s actually the number of stickers, not pieces. If anyone has any idea on how to calculate how many pieces each version has, it would be very interesting to know.
Best regards,
Djair
Best regards,
Djair
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