Hi Ed,
Thank you, I'm glad you like it! I'm copying the group because macro behavior came up on Discord too, and others may benefit from the response. I wrote there:
"Nan, I hadn't thought through macros, but looking now I can see why it is behaving this way. In the background, I used the code for slices to encode the 3 directions, but these are still "vertex" twists, and that is all the macro code uses for it's definition. This confusing behavior is an unfortunate consequence. I think what this means for macros is that you'll only be able to apply them relative to the orientation of the pants hexagons (make sure your "show systolic pants" setting is on to be able to see this). To make macros relative to the 3 directions of a twist will take 3 separate macros, but I could still see them being useful with this in mind. Hopefully, the rework to use geodesics more generically can make macros cleaner. I'm really glad I shared these set of puzzles quickly with the group here, to get the long-term approach adjusted!"
The "show systolic pants" setting is in the Debug section btw, and you may need to grab the latest download to have it available.
Let me know if you'd like more help with it!
Best,
Roice
Hi Roice,
I appreciate and ejoye very much your new
"systolic" MagiTilePuzzles.
I have startetd to solve the first one
{7,3}
24-color systolic classic S1:0:0
In 1576 mouves I have placed all face elements and
30 of the 84 edge elements.
I have a question.
Macros can normally be defined at some place
and then used elsewhere.
This "using elsewhere" is not possible in the new
puzzle.
Is there a profound reason for this?
Kind regards
Ed
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