Hey!
Its been a while since I've sent an update to the mailing list, all of the people on the discord have been hearing about these for a while. I was going to wait until I could make better videos about the new puzzles, but I have been busy with work, and then vacation, then was isolating with covid and couldn't use my normal filming setup, and now school is about to start again, so I will be busy with that, so in the meantime, here are some updates on physical 4d puzzles.
First and most recent news is that I have broken the physical 2x2x2x2 world record set by Rowan (sorry Rowan haha) It was a 1:23, (I average around 1:50 now)
There has been some interest on the discord recently about the method I use for orienting the 2 cells at the start of the solve because I do it without any algorithms. Others have been starting to switch to that method and Luna figured it out on the virtual puzzle also. So that was an interesting development, but here is the wr video:
Next, 2x3x3x3
This puzzle was finished on July 6th.
The 2x3x3x3 is an interesting puzzle because all moves are accessible without gyroing the puzzle.
It is fairly easy to solve, and actually turns fairly well.
It also has a new piece type not seen in the image above, a 1C, which is just a solid color cube.
This also led to the opportunity to use half of this puzzle as a twisty stacky 3x3x3 puzzle. Generalizing from the 2x2x2 twisty stacky that you can take any layer and switch it to the opposite side of the puzzle.
twisty stacky 3x3x3 was a very interesting solve.
I also took half of the 2x2x2x3 and used it as a twisty stacky 2x2x3 and half of the 2x2x3x3 and used it as a twisty stacky 2x3x3. Twisty stacky cuboids are actually fairly difficult to solve. Still fun though.
Ok, so, physical 3x3x3x3, how does it work.
Back in February, I made this render and posted it to the discord.
Which just seems crazy, but hear me out.
A little later, Rowan made a video about a 2D representation of a 2x2x2 rubik's cube.
which looked something like this:
He used paper to make these pieces and then slid them around to do moves.
You can see how this is similar to the physical 2x2x2x2 design, just everything one dimension down.
So, we can go from this....
to this
to this
to this
Then, for a 2D version of a 3x3x3, we have to add pieces in new places
The rest of the white and yellow pieces can go in extra middle layers.
Then the green and blue 1Cs have nowhere to go except for chilling on the outside.
So this leads to the design for physical 3^4
This thing is definitely not practical to speed solve or anything, but at least it exists.
I only had time for a quick video with it, and I didn't have my regular setup, so it doesn't have any audio, but here is a quick video showing a few turns with mc4d doing the same moves.
The Green cell turns are very tough but that is mostly because of the camera angle and that I am using one hand to hold the puzzle up to film the video. It is more manageable if you can use both hands for it.
At least it exists!
Having the pieces in the new layer means you have like multiple types of gyros. Gyros to switch out the secondary axis (The name I have given to the pink and purple pieces in the picture above) or the primary axis (white and yellow in the picture above)
This playlist has all of the videos on hypercubing I have made so far:
I'm sure there will be plenty of questions, feel free to ask and I will do my best to answer!
- Grant