Yes, this is how I patch missing areas of sky and ground, you can do
it all in Hugin.
So for a hole in the sky I would select a photo that is already in
the project with a lot of sky and add this again to the project
(you can have the same photo in one project multiple times), but use
the Crop or Mask tab to remove everything but the sky from this
image.
Drag it around in the Preview until it covers the hole, but before
you stitch set the enblend parameters to '-l 29'.
This panorama has the sun (actually my hand shading the sun) and my
shadow removed using this technique, there has been no
post-processing or retouching:
http://www.flickr.com/photos/36383814@N00/5321872706/
..this ought to be a tutorial :-(
--
Bruno
http://liquidrescale.wikidot.com/ does a rather good job at filling
smaller areas with missing data.
http://www.youtube.com/watch?v=3ScWu7pG7r0
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--dmg
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Daniel M. German
http://turingmachine.org
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On 26 September 2012 03:43, JohnPW <johnpw...@gmail.com> wrote:
> Your technique effectively removes the sun from the image (to reduce the
> jarring glare of the sun, I assume?)
> Might you also take a duplicate image with the sun un-blocked but the
> shutter down a few stops. I assume this could be used to keep the sun in the
> image while blending it into the image in a less jarring way. Is this
> technique used?
Fisheye lenses, my Peleng especially, get a lot of lens flare if the sun is in shot. It's so bad that any of my photos that include the sun are unusable.
--
Bruno
On 26 September 2012 03:31, JohnPW <johnpw...@gmail.com> wrote:
> Bruno (I'm pretty sure it was Bruno) pointed this technique out to me last
> year and I use it all the time now.
>
> I wasn't aware of the '-l 29' tip though. Can you explain this Bruno? (or
> someone?)
>
> I have read that it specifies the pyramid blending levels, but I don't know
> what that means (or what pyramid blending is, what the default number of
> levels is (beyond, "as many as possible,") or what the implication of using
> more or fewer leves is :-! )
enblend splits each photo up into layers, each representing different levels of detail, and blends them separately before merging back together.
You can think of it as if large scale detail, such as the gradient across the sky, gets blended with a wide 'feathered' seam; and small scale detail gets blended with a zero width seam (it isn't like this internally, but the effect is the same).
The '-l' parameter tells enblend the size of the widest 'feathering', setting '-l 29' effectively says to try and make it as wide as the geometry of the panorama permits, and is a great way of getting a smooth sky across a panorama.
--
Bruno