Pretty much all original rollergames stuff. My program doesn't
emulate the rollergames rules, I currently have it reacting to
switches. I also didn't exactally go the control via power driver
board either. The only power driver boards I'm currently using are
system 11 flipper driver boards.
On the switches I'm using an Ipac board that Ultimarc makes for mame
video game emulators. It is a pretty simple keystroke device
(keyboard emulator). When a switch is hit it registers as a keystroke
on the cpu. I'm using visual basic for the programming and it just
puts a text box first in the tab order so that when it starts up the
keystrokes are put into the text box and the code reacts to that.
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