恩...终于写完了

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Lucky

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Nov 11, 2006, 2:23:07 PM11/11/06
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呼..
这可是三千字呀....(惊!)
底下就是李翼同学的工作了,帮忙校对文法,整理一下参考文献吧.
有些地方写着[MSDN]
这是指这样一个地方:
MSDN://Win32 and COM development/Graphics and Multimedia/GDI/

说实话我不晓得怎么写这种东西的Reference的格式.

p.s.只有9页...但是我觉得足够了......我们的已经够惊世骇俗了..
draft1.doc

Li, Yi

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Nov 11, 2006, 10:25:27 PM11/11/06
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我看不懂你描述的reference...

Li, Yi

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Nov 11, 2006, 11:56:46 PM11/11/06
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Modified.
Please note the comments.

----- Original Message -----
From: "Lucky" <luckyp...@hotmail.com>
To: <Hexa...@googlegroups.com>
Sent: Sunday, November 12, 2006 3:23 AM
Subject: 恩...终于写完了

draft1.doc

guozhang wang

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Nov 12, 2006, 3:49:44 AM11/12/06
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我也看了一遍,蓝色的是我改的,红色的是 Li Yi改的。
 
有几个建议啊:
1。有一些非关键的名词术语比如DDL, DDD是不是应该给一点解释?或者加个reference
2。每一页的作者就没必要了吧?
3。Abstract我觉得是不是可以写成这样:
 
Graphical systems, which is mainly in charge of representing information in images in addition to texts, have become an indispensable component of modern operating systems. In this article we first gives an analysis on the graphical system of Visopsys, followed by comparing it with the Windows graphical systems, and points out its limitations and defects on the graphics display management. Afterwards, we proposed a multi-layer graphics display structure approach, which is an easy solution to this problem in case of simple systems such as Visopsys. Then the implement of layer-structured kernel functions and demonstration program are presented to show how our multi-layer graphics system works before the conclusion.

 
在06-11-12,Li, Yi <s060...@nus.edu.sg> 写道:
ShangHai
China.P.R
draft1-1.doc

Li, Yi

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Nov 12, 2006, 5:52:22 AM11/12/06
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这样的abstract很赞. En...
-> Afterwards, we propose a multi-layer...
-> then the implementation of layer-structured...

Lucky

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Nov 12, 2006, 6:22:48 AM11/12/06
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我还能说什么呢?
赞!
Abstract是你的了!
----- Original Message -----
Sent: Sunday, November 12, 2006 4:49 PM
Subject: Re: 恩...终于写完了

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