Hi. Im Mario, a junior game developer.
About 6 months ago, starting when I begin to programming gameplay, I feel really unexpresive the imperative languages for writing gameplay. That searching become interesting when I started learning functional programming.
The point is, in this moment I dont see useful information or experiences in "functional gamedev"... So Im wishing read some experiences about developing games with that paradigm, and more specific, Helm.
Also, if there is some playable demo please, link!
Thanks