The Evil Within Cheat Codes Xbox One

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Map Rousch

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Aug 5, 2024, 10:06:51 AM8/5/24
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OverviewEstimated achievement difficulty: 9/10

- Offline: 41 [1000]

- Online: 0

- Approximate amount of time to 1000: 40-45 Hours [or more depending on failed attempts at 5 hour playthrough or difficulties with Akuma]

- Minimum number of playthroughs needed: 3 - Survival, Akuma, 5 Hour playthrough

- Number of missable achievements: Chapter Select available in New Game+ mode. But can miss 5 hour achievement if taking too long, and if you do any upgrades you will void the achievement for not upgrading.

- Do cheat codes disable achievements: No cheats.

- Does difficulty affect achievements: Yes. Must beat game to unlock more. New Game+ is available. Certain achievements much easier on casual setting.

- Unobtainable/glitched achievements: A few can be buggy, such as Agony Bolt Kills, or for killing 5 in a row without being detected.

- Extra equipment needed: Collectible guide.

- Online Pass Required: No

- Smartglass/Kinect: No support. Can check kills with smart glass, that's about it.



Introduction

This game is considered a survival horror similar to Resident Evil, Silent Hill, Alone in the Dark, etc. They have added a mix of stealth and upgrades to the game. It's designed to be morbid, explicit with blood and death, and meant to stress you out. The game's camera angles, wide screen display, and closeness to your character are meant to make things difficult on you. It's much scarier when something is after you and you have a hard time seeing it. Below is a rundown of what to expect.



-Collectibles- You will need to collect 106 total. They do nothing but give you more storyline. There are keys to find too for lockers which unlock actual supplies. Follow a guide.



-Difficulties- There are various difficulties, other unlocking when you beat the game. You will be playing this game several times. If you want the Akuma difficulty unlocked, you must play it on Survivalist (at least).



-New Game+- A nice thing you can count on is the ability to start a new game with your upgrades and items. This is only good for chapter select. You can mop up misc achievements, grab collectibles, and upgrade your character to the max.



-Multiplayer- There is none.



-How saves work- You get an auto save while you play the chapters and hit checkpoints. You have a "save area" that you go into sometimes to make a manual save. If you reload a chapter your auto save will get deleted. Be careful when doing this.



-Achievement Tracking- The tracking does not show up in achievement tiles. They do accumulate even after death or reloads. This means if you like to knock achievements out of the way early, you can keep reloading your checkpoints for certain ones.



Step 1: Survival - No Upgrading

Before we can unlock any other difficulty, we must complete the game on one of the first two. Do not upgrade anything. Do not spend any gel. This will still be fairly difficult for most people. Once done, you unlock Nightmare and Akuma mode.



Warning: If you start on casual, you are wasting a playthrough. Your New Game+ can only be played on same difficulties or lower.



Step 2: Akuma Mode

The hardest achievement in the game is to beat this mode. You start from scratch, no new game+. You will die in one hit. You must make sure to take things very slow and get as much supplies/ammo as you can. Finding the keys will probably be a good idea too. Take your time and get the keys again to always have max ammo/equipment.



Step 3: 5 Hours Playthrough

You will have to now finish the game in under 5 hours. You can either do this on your new game+ casual with a fully upgraded character, or attempt it after beating Akuma and earning the Brass Knuckles which kill things, including some bosses, extremely quick. Most people use the upgraded character and skip the knuckles.



Conclusion

The game can be extremely difficult for people, though some can manage. If you want to give yourself the ultimate challenge, do Akuma mode without upgrading anything (it has been done before, considered as hard as Dark Souls). Completing the game will give you the feeling of accomplishment. Again, being a survival horror, you will die many times and the game can give you a feeling of stress or panic. Though there are good auto saves, sometimes there are sections you have to do over again that were a pain. Dying on the last enemy before a checkpoint can be frustrating.


Do not be ashamed if you choose this as your first playthrough. You are an achievement hungry fiend who desires the quickest route to gain the most out of the points available. There is a new game+ which unlocks after you beat the game. Also, there are more difficulties. The casual start is best for avoiding upgrading. You will later come back to this setting to beat the game in less than 5 hours. Casual difficulty is your achievement playground. You may end up here a minimum of 2 playthroughs.


If you want to simply enjoy the game the first time through, not worrying about any other achievements, this would be a good option. There are new game+ and more difficulties to follow. And you can always play on casual mode as a new game (no +) to avoid spending upgrade points. Either way it is up to you.


If you look in your archive in the pause menu, you will see there are a bunch of collectibles. There are 106 various collectibles in the game. To get them all you can either look around the environment yourself or follow the guide below. They stack through your playthroughs.


You need to find the various keys in order to gain access to the lockers. It's sort of like a collectible. Inside the lockers you will find useful things, but it is all randomized. If you don't like what you got, you can always reload your save since you're next to the save point anyways.



There are a total of 45. Follow the collectible guide below to find key locations.


The secret weapon is the rocket launcher. You will unlock this when you beat the game and start a new game+. Get 10 kills with it. Reloading checkpoints is okay. The agony effect part means don't shoot with stun, poison, etc before using the rocket launcher. That should be no big deal at all.


A really good place for this is in Chapter 2. You will come to a section where you start next to a haystack after watching a cut scene. There are 7 enemies from here you will be able to kill in a row. Achievement is somewhat buggy. Doing it a few times, it unlocked when I reloaded and only killed 2 enemies with stealth. The time before that I was detected and shot an enemy to death, so not sure what happened. You just have to do the attack, do not have to burn them afterwards.



Caution: This will nullify the specific achievement "A la Corvo" if you do it in said area (if you are wanting to gain that one, you must not kill anyone in these areas).


The first time you will see the torch is in Chapter 2. You will find an enemy carrying it. Kill the enemy and you can take the torch. Melee another enemy with while holding the torch to burn and kill them. You can reload checkpoint (load game option) to get the achievement in an easy place, or get them naturally.


You must kill 400 enemies between all of your combined playthroughs. You can check how many you have through SmartGlass or by looking at the leader boards within the game's details. You might even get 200 kills by chapter 7 or 8. Failing/dying still tallies up any kills you had gotten. You do not have to burn every body for it to count as a kill.


Melee attacks count when you are killing enemies with the . This means sneak attacks do not count toward this statistic. A good tactic is to hit weaker enemies twice and then run back from them so they swing and miss you. Sometimes they take a lot of hits, so weakening them first with a few shots does help.


Bottles can be found around the environment, and are usually placed where you may encounter enemies. To throw one, hold to take aim, then press . The achievement is very picky about how it is obtained. You cannot throw a bottle to hit an enemy, then later sneak kill them. Detection does not matter at all here. You need to throw the bottle specifically in the enemy's face, which sort of stuns it. Now duck behind it and do a sneak attack quickly.


The game explains that enemies are not really "dead" until they have their brains destroyed or are burnt. A great place to get this easily is in Chapter 2. As you make your way up a trail, you will encounter a handful of enemies on route. There will be a spot with a cabin and to the right are bear traps. Sneak through the cabin and get the remaining enemy's attention. Have him follow you up the hill to where their are already 2 bodies lying on the ground. Shoot the one attacking you and make sure it dies very close to the two bodies. Light a match and throw it down.


After a few playthroughs of the game fully upgraded on new game+, you should attempt this on casual. Every time you save it shows how much time you have played. Your goal is to get from checkpoint to checkpoint as quickly as possible. If you get lost or are being slow, just reload your save. More running, less sneaking will need to be done. Dying/reloading check point does not effect time nor does pausing the game.


Green gel is picked up in the game in order to gain upgrade points. When you go into the mirror that puts you in black and white, there is a chair you can sit in to do upgrades. Best done on easy, do not upgrade anything. This is best done on your first playthrough of the game, as your new game+ will have all of your items, equipment, etc.



Note: There is a time early in the game where you are forced to initiate an upgrade. This does not count against you as it is story related and has no impact on your actual upgrades.

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