Andrew,
I had a lot of cross talk issues with my sensors and the world that threw
their signals back at them but no direct experience with people sensing
lights.
On the other hand I have a fair amount of experience with noise injected
into a system at inopportune times which is where the averaging and tossing
scheme evolved.
Dennis
Original Message:
-----------------
From: Andrew Z
and...@nuevaschool.org
Date: Fri, 08 Feb 2013 15:50:58 -0800 (PST)
To:
hbrob...@googlegroups.com,
dennis...@verizon.net
Subject: Re: [HBRobotics] Ping & SRO4 sensor interference
Hi Dennis,
Unfortunately, my problems are coming from the people-detecting lights.
You've had that problem too? What have you done to fix it?
Thanks!
Andrew
On Friday, February 8, 2013 3:24:33 PM UTC-8,
dennis...@verizon.net wrote:
>
> Noisy data... If you keep a filtered version of your readings to provide
> an
> averaged value the spikes will be glaringly obvious and you can throw
them
> out. If your sampling is unfortunately synchronized to the noise source
> this scheme will not work very well. In this case you might try to assess
> what the noise source is doing and move into it's dead band. Worst case
> you
> have those pesky people detecting lights and your target is narrow enough
> that the readings fluctuate; your robot will spend a fair amount of time
> trying to figure out what problem to solve.
>
> Original Message:
> -----------------
> From: KM6VV
KM...@sbcglobal.net <javascript:>
> Date: Fri, 08 Feb 2013 12:54:01 -0800
> To:
hbrob...@googlegroups.com <javascript:>
OE6<
http://www.amazon.com/Ultrasonic-Module-HC-SR04-Distance-Arduino/dp/B004
U8TOE6>>
>
> > sensor in addition to sense the goal for Stage 3.)
> >
> > However, while the Ping works fine in most rooms, in some rooms its
> > readings jump all over the place, going from 100 to 700 mm, even when
> > the robot is sitting still. I've determined that this problem is
because
> > of the ultrasonic sensors installed in some rooms that turn on the
> > lights when someone walks in, and turn them off when they walk out.
> > While the Robogames arena probably won't have these sensors, having a
> > robot that only works in some rooms does not seem like good practice.
> >
> > Has anyone else encountered this problem? If so, what did you do to fix
> it?
> >
> > Thanks!
> >
> > --
>
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