I have a use case where I have to do very large chained computations with no prior information about how long the chains are. Using mechanisms like Queues, Pub/Sub etc do not scale as well as do not give the sub second time completion.
So what I am looking for is, whether HazelCast supports the Observer Pattern the way Java has Observer Interface and Observable Class using which we can create a event generation and propagation mechanism that is fast.
Ram