Vsdc Save Video

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Christain Cobb

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Aug 3, 2024, 3:23:16 PM8/3/24
to hayslimpitic

In order to save a frame from video (create its screen-shot), you need go to the section "Video Editor" and press the button "Export image".

The main window for creating screen-shots has the following view.



When you have already chosen the needed format and pressed the button "Create screenshot", it means that you have created the screenshot of the frame (the cursor pointed to this frame in timeline). The image will be saved according to the path given by you. To reach the same result you can by means of combination "Ctrl+F12" in the window "Video Editor".

After opening it in Shotcut, I usually export this backup file and play the resulting video in a media player to make sure everything is in order. Then I save the file in my current project folder. You can choose to replace the original, but I prefer to keep it (just in case) and give a different name to the recovered file. Usually the same as the original, but I add something like _V2 or _02 at the end.

I always edit by opening file 1, and I save (save as) both files at the end of an editing session.
In the case that during an edition, the file gets corrupted, I could open file 2, which in the best case, would allow me to continue with the edition from the last manual saving.

I had been working on a project but forget to save it, so when it crashed I opened up videopad again and clicked on to recover the auto-saved file but by accident I clicked cancel. Is there anyway I can get it back? I had worked so hard on the project!

If, after a crash you selected to discard the auto saved project in error and hadn't created a backup of your project , i.e.used Save project file as (a .vpj file,) I think you may have lost it.

The lesson from this is to save repeated copies of the project as you work and Save project as... with a different name from time to time in order to have several copies at different stages.

Hello! I recently switched laptops and I have been having major issues trying to regain the quality gifs I used to make. After I have my gif set to go, I go to save it in 'Save For Web'. This is where all of my problems start. My gif no longer looks smooth, but the entire thing has a grainy or pixelated look -- and it doesn't change no matter how I fiddle with my settings. When switching from the 'original' to the 'optimized' tab in the save for web page, you can obviously see a loss of quality. It may be slight, but it makes a huge difference to me.

Second, the quality of the GIFs you produced in Save for Web (SfW) prior to the purchase of the new laptop were never any "better" - it merely means that the previous screen was unable to display the results at a decent enough quality to actually discern the differences between the original and the GIF version with reduced colours. Screen quality does matter.

Second, Photoshop's Save for Web colour reduction algorithms are quite old-fashioned, and (far) better methods are available. Not in Photoshop, however. For a good conversion you will have to look elsewhere.

Next up: RIOT (Radical Image Optimization Tool). RIOT features a newer "NeuQuant neural-net" colour quantization algorithm. Notice how the gradients are quite nicely retained, although here and there some issues pop up (lips/makeup, building, arm highlight, and greenery are missing colour). Overall, though, the final result is much less grainy looking than Photoshop's effort. At the expense of smaller areas with unique colours.

Next, let's try Color Quantizer with standard settings, a two factor gradient priority, and 256 colours. Dithering was set to Shiau-Fan @75%. Slight banding in the lighter areas of the background, and the building and lips are again missing colours from the original. Much less grainy than Photoshop's version.

Colour Quantizer features a quality mask brush, which allows us to safeguard smaller areas with unique colours from colour degradation. I painted a mask for the lips, the building and greenery in the background, the skin of the woman on the right in the background, the lighter area around the vent, and the forehead to preserve those areas' quality as much as possible.

I feel this result speaks for itself. There is slight banding visible in the lighter area of the wall on the right, but still much less pronounced compared to SfW's version. The colours are all there, especially the important ones for the makeup and the smooth facial tones of Kate. The shoulder's highlight is also preserved nicely. Even the woman on the right in the background looks spot on (which was yet another sore point in SfW's version).

Fourth, if you are still using GIF to optimize still images: STOP NOW. GIF is terrible in comparison to properly optimized and compressed PNG files. Only use GIF when small animated movies are your goal.

- fall back to external and/or online utilities to optimize PNG and GIF files. Color Quantizer and RIOT deliver better results than SfW. Or use online optimization tools to optimize animated GIFs (Optimize animated GIF). You can also optimize each frame in a tool such as CQ, and then import the individual frames into a animated GIF utility. Remember, each frame can save its own custom 256 colour palette;

Thank you for your detailed help and explanations! I do realize the difference between PNG, JPEG, and GIF as I work with both animated giffing from videos and photography. However, my issue is that I was having no problems whatsoever with quality reduction on my old laptop via photoshop and making animated gifs. Actually, my animated gifs looked quite smooth and sharp while making them through photoshop. As soon as I switched to my new computer and bought photoshop, the quality reduction started happening on the new device. Perhaps it's something with my computer itself rather than photoshop.

Most likely the quality of the LCD display. LCD vary in resolution and technology image quality in a file is not different from machine to machine however the image rendered on a machine display will vary between machine displays. Vary in size, resolution sharpness and color.

Not sure if you're gonna read this, but this reply deserves all the rewards. I literally tried fixing this issue for two years and couldn't figure it out and people were telling me the same things as others on this thread, when the optimized setting has been the issue all along after switching laptops - so thanks for saving my life!

rayek.elfin is correct, as already stated elsewhere in this thread, Original is intended to let you see the un-optimized original as a reference, to compare with how good your Optimized settings look compared to the original. You can easily see this by using the 2-up or 4-up views.

Yeah, in the meantime I already realized it is not the solution and that all GIFs made in Photoshop turn out horrible. What is your point in going around saying "this is not how it works"? Do you have the solution or are you not here to help but to buzz the "wrong" button?

The question was why does the gif get pixelated and grainy and that's because it's being optimized, so choosing original actually does answer the question. Using what you started with gets you what you expected.

It won't export as the original, though. It will export as the optimized. The "original" option in the preview is just to allow you to compare the two. The optimized is what you will be exporting from photoshop.

I'm trying to use PowerPoint as the basis for developing some e-learning courses and instructional videos. My initial strategy was to use Mix (and I'm still exploring that), but in the meantime, I'm interested in exporting my decks as MP4 videos that I can post to our Office 365 Video portal or Screencast.

The presentation is around 50 slides, some of which contain conventional narration over animation, while the others (probably half) contain a screen recording as a video object. The videos within the deck auto-play, and every slide has timing so they auto-advance.

Here's the problem: when I go to export this presentation as a 1080p video, it takes a FREAKING AGE! I've been sitting here watching it export now for about an hour, and it's only 50% complete. It seems to get exponentially slower as it goes. There shouldn't be much to do here, just sequence the slides into a video stream and save it to a file. I can do the same thing in Camtasia in 6-8 minutes. Any ideas? Thanks!

Same here, 3h workshop, unfortunately forgot to share the presentation when recording with Skype for Business. Now I only have the audio and synced that to the slides to export everything to a 1080p video.

Three hours later now and the progress bar is at most at 20 %. I don't think this will finish within a full workday. So, what is going on here? There must be vast room for performance improvements for whatever algorithm is being used. Please take care of that!

The same scenario is happening to me with FOUR slides. Each has a video on the slide. The first time I saved it, it went through smoothly and quickly, but after that, it's a slow boat to China, in fact after four hours, it was barely 1/4 of the way through saving...I've restarted, removed add-ins, etc. Nothing seems to help. Do you have any suggestions for me? @Kidd Wong

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