Sonic the Comic was a British children's comic published by Fleetway Editions between 1993 and 2002. It was the UK's Sega comic, featuring stories about its mascot Sonic the Hedgehog and related characters, as well as comic strips based on other Sega video games, along with news, reviews, and tips for games released for Sega systems.
The original price for Sonic the Comic was 95 pence, but it incrementally increased over the comic's lifespan, until the price had reached 1.50 by the final issue. The comic generally contained four comic strip stories, each usually following different storylines and being written and drawn by different writers and artists. The first was always a seven-page story about Sonic himself (except for #148 which began with the Tails strip), and in the earliest issues, the remaining three would involve a different Sega game character (see list below). Later, the Sega backup strips were supplanted by stories focusing on supporting Sonic characters such as Tails, Knuckles, Amy and the Chaotix. The anthology "Sonic's World" featured a variety of events in the STC world not covered by the main character strips.
Aside from the comic strips, for its first few years STC regularly featured content related to Sega videogaming. Fitting in with the Sonic convention of calling levels "Zones", these sections were given such titles as the "Q-Zone" (which featured videogame tips and cheats), the "News Zone" and the "Review Zone". Readers' artwork was printed in the "Graphic Zone", and letters were featured in "Speedlines".
The mascot of the comic was a robot named Megadroid, composed of parts of a Sega Genesis/Mega Drive. Megadroid was the persona used by the editors of Sonic the Comic to answer letters and provide story recaps and general magazine news (much like Tharg in 2000AD, and in fact created by former Tharg Richard Burton). He acted as a liaison between the readers (whom he called "boomers," deriving from the term "sonic boom") and the "humes who think they're in charge".
Megadroid was dropped from the comic in 1998, and with him the "Speedlines" letter page vanished. Speedlines returned in 2000, though it was no longer a regular feature and instead of Megadroid, the letters were supposedly answered by Sonic himself (actually editor Andy Diggle and later Steve MacManus).
The bulk of the work in the comic was written by either Nigel Kitching or Lew Stringer, while art was provided by Richard Elson, Nigel Dobbyn, Carl Flint, Woodrow Phoenix, Roberto Corona, Mike McMahon, Kitching himself and many others. The first editor was Richard Burton.
Several of the comic's contributors have found success elsewhere in comics. Mark Millar, who wrote the first Streets of Rage storyline and some Sonic strips, has since written major titles for DC and Marvel Comics such as Wanted and Civil War; editor Andy Diggle has since become a comics writer; and Road to Perdition illustrator Richard Rayner contributed to Decap Attack scripts.
The demise of STC began when budget cuts at the comic led to the number of pages being cut from 36 to 32 beginning with issue 95 in 1997 and as a result, the loss of the news, game review and game tips sections (though the slow phasing out of these sections had already been ongoing since early 1995). Despite being one of Fleetway's biggest selling comics in 1998, from issue 133, published that July, one strip an issue was given over to reprints to save money as part of Fleetway's policy of five-year reader cycles (issue 133 was published shortly after the comic's fifth birthday). Later in the year, the mascot Megadroid was removed, along with the "Speedlines" letters page. Two further strips were replaced by reprints in issues 155 and 157, leaving just the main Sonic strip and the cover as the only new material in each issue. With the lack of new supporting character strips, Nigel Kitching was asked to share the main strip with Lew Stringer, causing the plans for the "Shanazar" story arc to be heavily altered.[2]
During this time, the main strip's stories came under the "Time Zone" banner, mostly being set on Shanazar and then later involving dimensional portals leading to other dimensions and Earth's history (identical to the previous Amy and Tekno stories) due to editorial preference. Neither Mobius nor any of the main characters bar Sonic and Amy featured, and the lack of ancillary strips meant no other stories could be told. Following issue 157, Lew Stringer replaced Nigel Kitching as the comic's sole writer.
Fully reprint issues continued to be published until issue 223, which reprinted the four-part storyline "The Evil Empire" and featured an article by Nigel Kitching about his time working on the comic, an abridged version of which was posted to the STC Mailing List.
Sonic the Comic began its run with a series of fairly inconsequential one-shot stories, and only established its identity and ongoing storyline and setting with the new team of writer Nigel Kitching and artist Richard Elson for the issue 7 story "Super Sonic" and issue 8's "The Origin of Sonic". The comic adopted a version of the "Kintobor origin" of Sonic and Doctor Robotnik, which had originally been featured in a promotional comic for the first Sonic game printed in Disney Adventures and had been elaborated upon in Mike Pattenden's book Stay Sonic. Like other UK Sonic publications, STC used the Stay Sonic version as its basis.[3] This origin story established that Sonic was originally a normal brown hedgehog on the planet Mobius, who burrowed his way into the underground laboratory of Dr. Ovi Kintobor, a scientist who wished to rid the planet of all evil through the use of powerful gems called the Chaos Emeralds. In addition, he helped Sonic increase his running speed with the gift of red shoes designed to handle the incredible friction he generated, until the hedgehog eventually broke the sound barrier with a sonic boom which turned him blue. However, an accident involving the unstable Chaos Emeralds and a rotten egg transformed Kintobor into the evil Dr Ivo Robotnik, leading to the events of the games Sonic the Hedgehog and Sonic the Hedgehog 2.
In the comic's early issues, three of the four strips in each edition were based on popular Sega video games. As time went on, these strips dwindled and were phased out entirely in favour of other stories about Sonic and related characters. The first of these was a Tails solo series which saw him return to his home in the Nameless Zone, where it was believed that he, not Sonic, was the great hero of Mobius. In addition to Tails and Sonic, other members of the Freedom Fighters included Johnny Lightfoot and Porker Lewis, characters based upon the generic rabbit and pig sprites freed from Badniks in the video games. The team soon added the "Kintobor computer" to their ranks - an artificial intelligence based on the brain patterns of Doctor Robotnik's former self - and were later joined by Amy Rose, a female hedgehog infatuated with Sonic, whose lies about being his girlfriend had made her a target for Robotnik's forces. Robotnik himself was later redesigned to match the appearance of his counterpart in the animated series Adventures of Sonic the Hedgehog; and he gained a close ally in the green-skinned scientist Grimer, the comic's equivalent of Snively from the cartoon Sonic the Hedgehog. Grimer was instrumental in creating Metallix, the Metal Sonic, an enemy that featured prominently in Sonic the Comic's first major multi-part Sonic story, an adaptation of the video game Sonic CD entitled "The Sonic Terminator".
Knuckles the Echidna and the Floating Island soon made their debuts as Sonic the Hedgehog 3 and Sonic & Knuckles were adapted, and Knuckles subsequently featured in his own storylines in which he attempted to learn more about his lost race of Echidnas and their relationship with the Floating Island and the Chaos Emeralds. The comic also introduced original characters such as the sky pirate Captain Plunder, rebellious super-Badnik Shortfuse the Cybernik and engineering genius Tekno the Canary, who occasionally featured in their own dedicated strips. The comic's incorporation of characters from Knuckles' Chaotix established the alternate dimension called the Special Zone as a major location, and also introduced the Brotherhood of Metallix, an army of Metal Sonic robots who rebelled against Robotnik and embarked on a plan to alter the timeline and take over Mobius.
One element of Sonic the Comic that was distinct from other Sonic fiction was its depiction of Sonic's powered-up form, Super Sonic or known to fans as "Fleetway Super Sonic". In STC, Super Sonic was a monstrous, inhibitionless alter-ego, the Mr. Hyde to Sonic's Doctor Jekyll, into which Sonic transformed in times of stress or exposure to the Chaos Emeralds. The appearances of Super Sonic were few and far between in the first eighty or so issues of the comic, although he became a prominent threat during the build-up to issue 100. Following a storyline in which the Chaos Emeralds' energy was transferred out of Sonic and into the Special Zone, Super Sonic continued to exist as a separate entity, forcing Sonic to pursue him. After Super Sonic was defeated by being frozen in time within the time-travelling, dimension-jumping Omni-Viewer, Sonic was left isolated in the Special Zone; on Mobius, Shortfuse joined the Freedom Fighters, and Knuckles ended a long quest back to the Floating Island. Super Sonic's subsequent escape from the Omni-Viewer triggered a planet-wide electromagnetic pulse that the Omni-Viewer shunted to Mobius, deactivating all of Robotnik's robots and computer systems. With no technology or troops to protect him, Robotnik was finally deposed as Mobius' ruler in the comic's 100th issue.
This proved to be one defeat too many for Robotnik; retreating physically and mentally, he languished in darkness until Grimer, desperate to snap his master out of his depression, initiated the events of the comic's final storyline, the adaptation of Sonic Adventure (although in practice, this would prove to be the loosest game adaptation yet, as the game's wildly different approach was largely incompatible with the STC universe). Discovering a canister containing a creature of living chaos energy, Grimer unleashed the fear-inducing "Chaos" upon the Freedom Fighters, leading to the death of Johnny Lightfoot. Rampaging out of Grimer's control, Chaos then attacked the Floating Island, intending to absorb the Chaos Emeralds; however, Knuckles jettisoned the emeralds before he could absorb more than one, causing the island itself to plunge into the ocean. While Robotnik then set about gathering the emeralds to lure all the players to his fortress that they might all die together, Sonic was transported into the ancient past of Mobius by Tikal and Pachacamac, two of the planet's race of echidnas, where he witnessed the beginning of the war between the Echidnas and the Drakon Empire, the origins of the Chaos Emeralds, and the creation of Chaos, who proved to be a Drakon prosecutor mutated by exposure to the emeralds. Returning to the present, Sonic arrived just as Chaos absorbed the remaining emeralds and became Perfect Chaos. Robotnik's suicide plan was thwarted, however, by the unexpected appearance of Super Sonic, dying due to depletion of his own chaos energy. Absorbing Chaos's energy, reverting him back to his Drakon form, Super Sonic became his old evil self again and turned on the Freedom Fighters, until Ebony used her magics to fuse Sonic and Super Sonic back together again.
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