- NME (native media engine)
- long standing media and game framework loosely based on flash API's
- the original backbone of many frameworks and tools
- C++ or Flash
- OpenFL (Open Flash Library) often fairly interchangable with NME.
- forked from NME originally to align closer to Flash API
- general purpose framework based on Flash 2D API
- many game frameworks built on top of it, HaxeFlixel, HaxePunk, etc
- many tools built dependent on it like haxeui
- C++, Flash or Html5
As it's important detail,
Also I am unsure if you should also cover Format,Snow, Polygonal, Tink, HaxeFixel, HaxePunk, Hxswfml, etc... I guess it's hard to decide which to cover.