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Hello everyone. I'm playing with the remoting feature and I have a question. Is it possible to have a cpp client and a neko server ?
I tested with the Flash/Neko chat example (http://old.haxe.org/doc/flash/chat) but it doesn't work. I changed the flash.net.XMLSocket() into a sys.net.Socket() and removed all the flash stuff in the client code. It builds successfully and I can connect to the neko server and use the Server API but the server can't use the Client API.