When targeting flash it uses a mix of flash and cpu, no stage3d. Afaik :)
Hi guys.... anyone knows how does openfl rendering works when targetting flash?As i see it is CPU rendering... not a stage3D ?
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I think you misunderstands, when OpenFL target Flash, it basically just passing it to Flash. OpenFL API is based on Flash API so it make sense to just use the native Flash API instead of reimplementing it using Stage3D.
So flash is the only target of openFL which doesn't render on GPU? Others uses GPU?
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