Haxe Binding for SFML

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Luke Selman

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Feb 20, 2016, 9:27:04 AM2/20/16
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Hello, everyone!

I am writing a binding for SFML in the Haxe programming language, for anyone who is interested.

You can take a look here. The repository is in early stages, I have not made bindings for it all, but things that do work and have been tested are:

  • Windows and RenderWindow's
  • Shapes: Circles, Convex and Rectangles
  • Text: Font, Font Info and drawing text
  • Sprites, Images, Textures and RenderTextures

Things yet to be done:

  • Event handling for... well, all of them.
  • Audio, music and sound
  • Vertex's
  • Shaders
  • Exposing OpenGL
  • And more...

If you have any problems, just post an issue on Github.

Thanks!
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