Haxe Extension Pack for VSCode released

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Gama11

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Feb 15, 2017, 12:16:48 PM2/15/17
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We (the vshaxe team) have released a Haxe Extension Pack to the VSCode Marketplace. Besides the vshaxe extension itself, it also includes the "Haxe Debug" extension (supports debugging Flash / swf right now) and codedox (doc comment generation), so you can get everything you need for Haxe development with one click.

















Enjoy!

Vincent Blanchet

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Feb 15, 2017, 12:27:55 PM2/15/17
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Nice work!

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michael solomon

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Feb 15, 2017, 1:57:32 PM2/15/17
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Bravo!

Cambiata

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Feb 15, 2017, 3:41:53 PM2/15/17
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Great work!

Looking forward to C++ and JS debugging. Keep it up!

/ Jonas

Gama11

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Feb 15, 2017, 3:46:27 PM2/15/17
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Actually, you don't even need a special extension for JS debugging, that just works out of the box with VSCode's built-in Node debugger. Just compile with -debug to get source maps, which are supported.

An example for this is vshaxe's own unit test launch config: https://github.com/vshaxe/vshaxe/blob/1.3.2/.vscode/launch.json#L28-L37

However, if you want to debug a graphical application (say a Flixel game), that doesn't work in the Node debugger. Theoretically, that should also work with something like the Chrome Remote Debugger (however when I tried a while ago, I had some issues getting source maps to work there).

Robert Konrad

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Feb 15, 2017, 5:06:07 PM2/15/17
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Chrome debugger works fine. There were some sourcemap path issues (which were easy to fix - you don't need a lot of path handling if everything ends up in just one js file) but that was a long time ago.
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