IOS openfl renderbuffer problems

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Filip Loster

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May 30, 2014, 6:38:34 PM5/30/14
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I just upgraded to the newest version of haxe and openfl, and have problem applying this fix to the way the renderbuffer are working on ios (on a side note, why isn't this integrated into the openfl?) https://bitbucket.org/JinhoYoo/openfl-3d-cube-example/wiki/Home
Any hints what should be done with the newest openfl? Should I try to change something inside the lime library? or at some other places?

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