Thanks for your suggestions,
I’m trying to develop a visual scripting tool that eventually could be used to program games targeted to HTML5, and native platforms (including iOS, and Android). I haven’t tried GameMaker nor Stencil yet because they are closed source.
I’m not sure about scratch-openfl since GPL is too hostile to closed source AppStore like applications.
The tool would be used for a game engine that supports JavaScript, Lua and C++, so Blockly could be used for JS and Lua. Also some forks of Blockly already have code generators for C to program in Arduino, and they are adding support for statically typed languages in the official Blockly repo, so languages like C++, Java and C# could be added in the future.
I guess my options could be ruled out to either adding Haxe to one of those Blockly forks with C generators, or directly adding Haxe to Blockly but using dynamic types.