Hello community,
does anybody
debug his/ her
C++ projects using
FlashDevelop with ?
Anyhow it does not work, when I try to.
I have installed all libs and I made up the settings in FlashDevelop like it is described in the GitHub
Wiki for the
fdorg-hxcpp-debugger plugin.
The
debugger totally igores the breakpoints I set in
FlashDevelop.
What is remarkable:
It does not make a difference if I enter the correct
compiler options ( in: project/properties ) or if I enter some rubbish there. Even in the latter case no error is thrown. So I assume that they are ignored anyway ( but I don't know exactly ).
The debugger always runs through as if it would be building the project regularly and without to stop at the breakpoints. I also have placed various breakpoints even for the case the breakpoints themselves are placed incorrectly.
I found a similar issue with FlashDevelop Haxe Flash Target. But I couldn't transfer the bugfixing that is proposed there to my situation.
Does anybody has an idea, what I could do? Does anybody know this issue? Is FlashDevelop working correctly with your debugging process?
I am thankfull for any suggestion.
Kind regards
Michael