Debugging With FlashDevelop HxCppDebugger

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AlienCoder

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Apr 25, 2016, 11:04:14 AM4/25/16
to Haxe

Hello community,

does anybody debug his/ her C++ projects using FlashDevelop with ?

Anyhow it does not work, when I try to.

I have installed all libs and I made up the settings in FlashDevelop like it is described in the GitHub Wiki for the fdorg-hxcpp-debugger plugin.

The debugger totally igores the breakpoints I set in FlashDevelop.

What is remarkable:

It does not make a difference if I enter the correct compiler options ( in: project/properties ) or if I enter some rubbish there. Even in the latter case no error is thrown. So I assume that they are ignored anyway ( but I don't know exactly ).

The debugger always runs through as if it would be building the project regularly and without to stop at the breakpoints. I also have placed various breakpoints even for the case the breakpoints themselves are placed incorrectly.

I found a similar issue with FlashDevelop Haxe Flash Target. But I couldn't transfer the bugfixing that is proposed there to my situation.

Does anybody has an idea, what I could do? Does anybody know this issue? Is FlashDevelop working correctly with your debugging process?

I am thankfull for any suggestion.

Kind regards
Michael
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