All,
Pardon my confusion, but I'm a little unclear about hx-gameplay. I was hoping to sort out a 3D framework that would allow me web deployment (Flash) as well as target native code for Android/iOS within a Linux development environment. I've poked at the ones I could find (GameKit, Haxe/NME, Flash + Flare3D, Shiva3D, Unity3D) and they all meet some part of my needs, but not all. As I understand it, GamePlay now has bindings to Haxe (via hx-gameplay). I was excited that something might be available that does it all, but as I dug deeper, it appears the bindings will only allow you to target cpp builds, not Flash. Is that correct? If so, Is there a magic bullet that solves my requirements?
Thanks!
-Rob