Windows store link:
http://apps.microsoft.com/windows/app/maze-master/86f2a533-ef6e-4c69-8b8d-3172983b8ca7
Started developing this game during local Game jam event. Finished it for windows 8 app contest.
The game is using NME and TileLayer. TileSheet is generated at run-time from pngs which are resized to match the screen resolution.
Windows 8 release is using html5 target, because I have no idea how to make it work in c++ on win8. Also I have problems with performance on my machine when sound is enabled. The game freezes for a few frames after sound is played. While inspecting the process with "Process Explorer" I found that the freeze happens when threads are killed inside game process.
It also compiles to flash and c++ targets, but I want to improve my game before releasing.