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Geo Massar
,
Ash
2
5/6/16
Q&A
import flixel.plugin.MouseEventManager
if your are using flixel 4.0.0+ try flixel.input.mouse.FlxMouseEventManager check the upgrade guide
unread,
testing
Q&A
import flixel.plugin.MouseEventManager
if your are using flixel 4.0.0+ try flixel.input.mouse.FlxMouseEventManager check the upgrade guide
5/6/16
Sol Pa
4/28/16
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
unread,
help
testing
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
4/28/16
xhunterko
, …
Ashiq A.
3
4/15/16
Spawn Spacing
The other option is to use something like (x / 32) * 32. On Fri, Apr 15, 2016 at 10:40 PM, Dondudu
unread,
FlxSprite
help
performance
testing
Spawn Spacing
The other option is to use something like (x / 32) * 32. On Fri, Apr 15, 2016 at 10:40 PM, Dondudu
4/15/16
MegaBite
, …
David Granado
4
4/15/16
Haxeflixel4 problems with camera fade and default Zoom value in Main
The value -1 used to have the effect that the Zoomlevel was set automatically to fit the window size.
unread,
FlxCamera
haxeflixel-development
help
testing
Haxeflixel4 problems with camera fade and default Zoom value in Main
The value -1 used to have the effect that the Zoomlevel was set automatically to fit the window size.
4/15/16
JustinG126
, …
Claudio Ficara
4
4/8/16
Q&A
FlxSave problems on android
Okay I fixed the problem, Thanks for the reactions but this was not the problem. The problem was me
unread,
android
mobile
testing
Q&A
FlxSave problems on android
Okay I fixed the problem, Thanks for the reactions but this was not the problem. The problem was me
4/8/16
Shaun Michael K. Stone
,
Igor S.
2
4/10/16
How does FlxSave work?
On Windows it's in C:\Users\abyss\AppData\Roaming\HaxeFlixel. Probably something similar for
unread,
android
haxeflixel-development
ios
resources
testing
How does FlxSave work?
On Windows it's in C:\Users\abyss\AppData\Roaming\HaxeFlixel. Probably something similar for
4/10/16
JustGabe
,
Domagoj Štrekelj
2
3/29/16
Q&A
Tutorials or open source games with examples of in-game events?
Hello, Personally I have never tried this on an RPG scale, but FlxSignal could help you out. It lets
unread,
haxeflixel-development
help
testing
Q&A
Tutorials or open source games with examples of in-game events?
Hello, Personally I have never tried this on an RPG scale, but FlxSignal could help you out. It lets
3/29/16
JustGabe
,
Ashiq A.
4
3/15/16
Q&A
A more practical / easier way to switch (walk through different) maps?
Yes. Let me make this extremely practical and relevant for you. In your Reg class, you currently have
unread,
help
testing
tilemap
Q&A
A more practical / easier way to switch (walk through different) maps?
Yes. Let me make this extremely practical and relevant for you. In your Reg class, you currently have
3/15/16
Gen
,
Nallebeorn
2
3/24/16
Html5 games won't run in Internet Explorer
I was wondering about this as well. I was hoping someone would reply to this thread with a solution,
unread,
html5
testing
Html5 games won't run in Internet Explorer
I was wondering about this as well. I was hoping someone would reply to this thread with a solution,
3/24/16
JustGabe
,
Gama11
6
3/6/16
Q&A
How to execute a function inside a String?
There is no reason to encode the function names into strings, you can just store references to the
unread,
help
testing
Q&A
How to execute a function inside a String?
There is no reason to encode the function names into strings, you can just store references to the
3/6/16
Ayush Shah
,
Gama11
5
3/5/16
lime test flash error
I removed every instance of haxe from my distro. and re-installed it , its working fine now .Thanks a
unread,
haxeflixel-development
testing
lime test flash error
I removed every instance of haxe from my distro. and re-installed it , its working fine now .Thanks a
3/5/16
JustGabe
,
Dondudu
3
2/28/16
A better method to track distance in a tilemap with PathFinder and NO diagonal movement?
Really helpful, thank you!
unread,
performance
testing
tilemap
A better method to track distance in a tilemap with PathFinder and NO diagonal movement?
Really helpful, thank you!
2/28/16
Kemo Jallow
,
Ashiq A.
3
2/27/16
android test error
I wrote a blog post about this a while back; check out the "Specifying the VersionCode"
unread,
android
mobile
native
testing
android test error
I wrote a blog post about this a while back; check out the "Specifying the VersionCode"
2/27/16
JustGabe
,
Gama11
9
2/28/16
Request for an update of the page's Tutorial
Yeah, I've had that issue in the past as well. haxelib is pretty broken.. On Sunday, February 28,
unread,
haxeflixel-development
testing
Request for an update of the page's Tutorial
Yeah, I've had that issue in the past as well. haxelib is pretty broken.. On Sunday, February 28,
2/28/16
Don Siegfried Carbajosa
2
2/17/16
Hello World Tutorial
Okay, I found the problem. I placed it in Playstate rather than in Menustate. No wonder it's not
unread,
development
help
testing
Hello World Tutorial
Okay, I found the problem. I placed it in Playstate rather than in Menustate. No wonder it's not
2/17/16
Bas Benjamins
,
Ashiq A.
3
1/16/16
Q&A
Part III Groundwork Error : unexpected private
Omg ofcourse... Thanks! The haxeflixel setup got me confused so I thought I had it in the class
unread,
community
help
testing
Q&A
Part III Groundwork Error : unexpected private
Omg ofcourse... Thanks! The haxeflixel setup got me confused so I thought I had it in the class
1/16/16
Extreme Alex
,
SARFEX
3
1/9/16
[dev] FlxButton broken after update
Yeah, thanks :) After I read a list of the current changes on Github, I figured out what was wrong.
unread,
haxeflixel-development
testing
[dev] FlxButton broken after update
Yeah, thanks :) After I read a list of the current changes on Github, I figured out what was wrong.
1/9/16
Claudio Ficara
,
LuFe_Mas
3
1/7/16
[showcase] Remember TOTO's little PARTY? Well, we released it on mobile! (haxeflixel powered!)
Hey thanks mate! There's a few point of views regarding the looks of it. While we wanted to do an
unread,
android
development
mobile
showcase
testing
[showcase] Remember TOTO's little PARTY? Well, we released it on mobile! (haxeflixel powered!)
Hey thanks mate! There's a few point of views regarding the looks of it. While we wanted to do an
1/7/16
Grouuu
, …
Gama11
5
12/18/15
Z-index of TexField
Oh, ok, I understant now ! Thx ! I use FlxBitmapTextField now, and it's work fine :) Le jeudi 17
unread,
testing
Z-index of TexField
Oh, ok, I understant now ! Thx ! I use FlxBitmapTextField now, and it's work fine :) Le jeudi 17
12/18/15
JustGabe
, …
Gama11
5
12/13/15
How to send an argument from a MouseEventManager
Thank you Gama11! It worked!
unread,
testing
How to send an argument from a MouseEventManager
Thank you Gama11! It worked!
12/13/15
JustGabe
,
Jeru Sanders
4
12/14/15
How to sort by a value that a FlxObject lacks?
I already got it, thank you. All that I needed was to declare a public var in the FlxObject and then
unread,
FlxSprite
performance
testing
How to sort by a value that a FlxObject lacks?
I already got it, thank you. All that I needed was to declare a public var in the FlxObject and then
12/14/15
Jeru Sanders
, …
Mixer
4
12/15/15
Figuring out what is too slow.
Hey, I might be wrong here, but don't you just have to have the latest hxcpp, not event the dev
unread,
testing
Figuring out what is too slow.
Hey, I might be wrong here, but don't you just have to have the latest hxcpp, not event the dev
12/15/15
TheCocce
, …
MegaLeon
3
12/8/15
PostProcess
I believe you should get flixel-ui as well, if I remember correctly the demo uses a few dropdown
unread,
effects
testing
PostProcess
I believe you should get flixel-ui as well, if I remember correctly the demo uses a few dropdown
12/8/15
JustGabe
, …
Jeru Sanders
7
12/6/15
Problems accessing a "public static var"
That behaviour is the definition of static, when you call Math.random(), you don't have to make a
unread,
help
testing
Problems accessing a "public static var"
That behaviour is the definition of static, when you call Math.random(), you don't have to make a
12/6/15
JustGabe
,
Seb Jones
2
12/3/15
Changing map without changing the background music
In your state's create function, try checking that the music isn't already playing, like so:
unread,
help
performance
testing
tilemap
Changing map without changing the background music
In your state's create function, try checking that the music isn't already playing, like so:
12/3/15
TheCocce
12/1/15
Twice FlxAnalog
Adding twice FlxAnalog only the first works property. Any ideas? Thanks
unread,
FlxSprite
haxeflixel-development
openfl
testing
Twice FlxAnalog
Adding twice FlxAnalog only the first works property. Any ideas? Thanks
12/1/15
JustGabe
11/27/15
Movement in Pathfinding
Is there an option to make the chars move exclusively horizontal and vertical but not diagonal? TIA!
unread,
help
testing
Movement in Pathfinding
Is there an option to make the chars move exclusively horizontal and vertical but not diagonal? TIA!
11/27/15
Tembac
11/26/15
Debug console on windows
Hi everyone, I can't open the debugger console on windows target. It does not work there? I can
unread,
desktop
help
testing
Debug console on windows
Hi everyone, I can't open the debugger console on windows target. It does not work there? I can
11/26/15
JustGabe
,
Jeru Sanders
3
11/18/15
Q&A
How to get the "length value" from a CSV file?
That's EXACTLY what I needed! Thank you!
unread,
testing
tilemap
Q&A
How to get the "length value" from a CSV file?
That's EXACTLY what I needed! Thank you!
11/18/15
Jeru Sanders
2
11/13/15
Implement swinging behaviour with velocity?
Whoops, should have thought about that a little bit more, the solution is to make a separate point,
unread,
development
physics
testing
Implement swinging behaviour with velocity?
Whoops, should have thought about that a little bit more, the solution is to make a separate point,
11/13/15