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E. Zachary Knight
,
Seanw265
3
4/4/15
Q&A
Framerate and Text Display Issues on Ouya/Android
The text is set to the width of the game screen. But that isn't the issue. According to some
unread,
android
ouya
performance
Q&A
Framerate and Text Display Issues on Ouya/Android
The text is set to the width of the game screen. But that isn't the issue. According to some
4/4/15
Ats
,
Tembac
2
2/6/15
How to destroy gamepad?
I'm not sure but my approach is to do a static var gamepad on the Reg class so I can access the
unread,
gamepad
help
ouya
How to destroy gamepad?
I'm not sure but my approach is to do a static var gamepad on the Reg class so I can access the
2/6/15
Bogwog
, …
Tembac
4
8/19/14
Q&A
Mobile jagged rendering problem
I agree. I didn't know about this. On Monday, August 18, 2014 11:35:21 AM UTC-3, Andrei Regiani
unread,
FlxSprite
help
mobile
openfl
ouya
Q&A
Mobile jagged rendering problem
I agree. I didn't know about this. On Monday, August 18, 2014 11:35:21 AM UTC-3, Andrei Regiani
8/19/14
James Grimwood
,
Gama11
4
2/18/14
Q&A
Ouya in-app purchase support?
This seems to be exactly what you want. On Tuesday, February 18, 2014 9:35:04 AM UTC+1, James
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android
development
openfl
ouya
Q&A
Ouya in-app purchase support?
This seems to be exactly what you want. On Tuesday, February 18, 2014 9:35:04 AM UTC+1, James
2/18/14
Jonatan Van Hove
, …
Beeblerox
7
1/19/14
HaxeFlixel startup screen does not center
i think that you could solve this issue just by editing project.xml (just set window width and height
unread,
android
help
ouya
HaxeFlixel startup screen does not center
i think that you could solve this issue just by editing project.xml (just set window width and height
1/19/14
Rybar
, …
Gama11
26
1/10/14
Ouya controller support broken?
We already had that in there since it was merged, right? :s On Monday, January 6, 2014 6:35:04 PM UTC
unread,
gamepad
ouya
Ouya controller support broken?
We already had that in there since it was merged, right? :s On Monday, January 6, 2014 6:35:04 PM UTC
1/10/14