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Shaun Michael K. Stone
,
Igor S.
2
4/10/16
How does FlxSave work?
On Windows it's in C:\Users\abyss\AppData\Roaming\HaxeFlixel. Probably something similar for
unread,
android
haxeflixel-development
ios
resources
testing
How does FlxSave work?
On Windows it's in C:\Users\abyss\AppData\Roaming\HaxeFlixel. Probably something similar for
4/10/16
Michael Lee
,
Esteban Dal Monte Roquero
2
5/6/16
Losing save data on iOS with latest version?
Hi I'm having problems saving in iOS, did you ever come up with a solution? thanks! El miércoles,
unread,
development
help
ios
Losing save data on iOS with latest version?
Hi I'm having problems saving in iOS, did you ever come up with a solution? thanks! El miércoles,
5/6/16
Twenty3
11/24/15
Q&A
Motion Blur Effect on Android/iOS
I want to make an effect similar to this motion blur effect in the demos for Android and iOS targets.
unread,
android
effects
ios
native
performance
Q&A
Motion Blur Effect on Android/iOS
I want to make an effect similar to this motion blur effect in the demos for Android and iOS targets.
11/24/15
Trieu Tran Quoc
,
SruloArt
6
5/12/15
get wrong iOS device resolution
It works for me, thank you very much :) On Tuesday, May 12, 2015 at 2:55:26 PM UTC+7, SruloArt wrote:
unread,
development
ios
mobile
get wrong iOS device resolution
It works for me, thank you very much :) On Tuesday, May 12, 2015 at 2:55:26 PM UTC+7, SruloArt wrote:
5/12/15
Yurii Baukin
,
Gama11
5
3/30/15
Html5 target not working on iOS and Mac OS Safari
to mp3 =) понедельник, 30 марта 2015 г., 14:12:10 UTC+3 пользователь Gama11 написал: Converting to
unread,
html5
ios
Html5 target not working on iOS and Mac OS Safari
to mp3 =) понедельник, 30 марта 2015 г., 14:12:10 UTC+3 пользователь Gama11 написал: Converting to
3/30/15
Jonatan Van Hove
3/27/15
#if debug not working on OSX
I'm building for iOS on OSX with the command lime test ios I have also tried lime build ios lime
unread,
ios
#if debug not working on OSX
I'm building for iOS on OSX with the command lime test ios I have also tried lime build ios lime
3/27/15
Jonatan Van Hove
3/27/15
Game automatically mutes music that is playing on iPhone
The game I'm currently working on an iOS has a mute button. That value is stored, so if you mute
unread,
ios
Game automatically mutes music that is playing on iPhone
The game I'm currently working on an iOS has a mute button. That value is stored, so if you mute
3/27/15
CherryAnt
2
3/20/15
ios simulator version
Well the answer in my case is use: /usr/lib/haxe/lib/lime/2,1,3/templates/bin/ios-sim showdevicetypes
unread,
ios
ios simulator version
Well the answer in my case is use: /usr/lib/haxe/lib/lime/2,1,3/templates/bin/ios-sim showdevicetypes
3/20/15
loopx214
3/14/15
Am I the only one who have this problem after upgraded OSX to Yosemite ?
Hello, I really can not figure out what happen ! My Haxeflixel app runs fine on ios simulator, but
unread,
ios
mobile
Am I the only one who have this problem after upgraded OSX to Yosemite ?
Hello, I really can not figure out what happen ! My Haxeflixel app runs fine on ios simulator, but
3/14/15
Versial
,
Tembac
2
3/6/15
Build times for iOS
This is normal. It is faster after the first compilation. You can test using Neko builds and only
unread,
ios
Build times for iOS
This is normal. It is faster after the first compilation. You can test using Neko builds and only
3/6/15
joacko bengochea
, …
Ashiq A.
4
3/4/15
[Showcase] Daktylos (Android/iOS)
https://github.com/HaxeFlixel/haxeflixel.com here in the docimentation explains how to add a game to
unread,
android
ios
showcase
[Showcase] Daktylos (Android/iOS)
https://github.com/HaxeFlixel/haxeflixel.com here in the docimentation explains how to add a game to
3/4/15
solewalker
, …
SruloArt
5
1/21/15
Virtualpad/FlxButton not working for mult input in ios
FlxButton has some quirks (like the minor issue I've opened regarding over playing the same
unread,
help
ios
mobile
Virtualpad/FlxButton not working for mult input in ios
FlxButton has some quirks (like the minor issue I've opened regarding over playing the same
1/21/15
KitchsHaxeFlixelAccount
, …
solewalker
4
1/20/15
Q&A
Some IOS input confusion
I am also having same issues. Need a solution soon. On Saturday, December 27, 2014 at 2:36:09 AM UTC+
unread,
ios
Q&A
Some IOS input confusion
I am also having same issues. Need a solution soon. On Saturday, December 27, 2014 at 2:36:09 AM UTC+
1/20/15
Christopher Jon
, …
Gama11
4
10/28/14
Our first game, Evaderon is out! (iOS)
Looks great, wanna add it to the showcase? :) On Monday, October 27, 2014 11:00:41 PM UTC+1,
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ios
showcase
Our first game, Evaderon is out! (iOS)
Looks great, wanna add it to the showcase? :) On Monday, October 27, 2014 11:00:41 PM UTC+1,
10/28/14
Philip Tillsley
10/24/14
Q&A
flixel.util.FlxSpriteUtil.drawCircle() color problem on iOS target
Has anyone else come across this? I'm drawing a circle on a sprite with flixel.util.FlxSpriteUtil
unread,
FlxSprite
development
ios
Q&A
flixel.util.FlxSpriteUtil.drawCircle() color problem on iOS target
Has anyone else come across this? I'm drawing a circle on a sprite with flixel.util.FlxSpriteUtil
10/24/14
Andrej
,
SruloArt
5
10/23/14
Changing the position of the game on Mobile with Ratio/Fixed scaling?
Indeed I could! Thanks a lot, that did the trick. On Thursday, October 23, 2014 2:27:39 PM UTC+2,
unread,
android
ios
mobile
Changing the position of the game on Mobile with Ratio/Fixed scaling?
Indeed I could! Thanks a lot, that did the trick. On Thursday, October 23, 2014 2:27:39 PM UTC+2,
10/23/14
Tembac
, …
Gama11
8
9/18/14
Problem opening links on ios from Flxbutton
Hm.. might be worth opening an issue on the OpenFL repo about that? The URLRequest class could
unread,
ios
testing
Problem opening links on ios from Flxbutton
Hm.. might be worth opening an issue on the OpenFL repo about that? The URLRequest class could
9/18/14
Vasco
, …
SruloArt
4
8/22/14
iOS performance very slow
Jonathan: I wasn't grouping all of them, after grouping them I got an improvement of about 3fps,
unread,
help
ios
performance
testing
iOS performance very slow
Jonathan: I wasn't grouping all of them, after grouping them I got an improvement of about 3fps,
8/22/14
Markus Jost
,
Gama11
2
8/12/14
Push notifications
Check out the HypNotif lib. Not sure if it's still up to date though. The haxe3 branch seems a
unread,
android
development
ios
Push notifications
Check out the HypNotif lib. Not sure if it's still up to date though. The haxe3 branch seems a
8/12/14
ddn
,
Gama11
2
7/12/14
Keep background music playing on iOS
That's probably a question for the OpenFL forums. On Saturday, July 12, 2014 5:32:22 PM UTC+2,
unread,
ios
Keep background music playing on iOS
That's probably a question for the OpenFL forums. On Saturday, July 12, 2014 5:32:22 PM UTC+2,
7/12/14
coolguy carlos
, …
Tembac
6
7/11/14
Need help with making a game like Flappy bird.
Sorry if I was hard on you but you are making questions that are basic and maybe you don't have
unread,
FlxSprite
Sprite
ios
Need help with making a game like Flappy bird.
Sorry if I was hard on you but you are making questions that are basic and maybe you don't have
7/11/14
bytecombo
,
Tembac
7
7/28/14
Bronko Blue Trailer
Great! It works now. Fun little game! The rock walls can be confusing and frustrating the first time
unread,
android
ios
Bronko Blue Trailer
Great! It works now. Fun little game! The rock walls can be confusing and frustrating the first time
7/28/14
Gokhan
,
Gama11
4
7/9/14
Using Compass (Gyroscope) Sensor at Mobile Targets
FlxG.accelerometer is only available on mobile targets, you need to use #if mobile conditionals. On
unread,
android
development
ios
mobile
Using Compass (Gyroscope) Sensor at Mobile Targets
FlxG.accelerometer is only available on mobile targets, you need to use #if mobile conditionals. On
7/9/14
Mihai Morosanu
, …
Mauricio Cortes
8
7/31/15
How to build on IOS tutorial?
How do you add the ios certificate files to the project (to sign the app) if you are building from
unread,
ios
mac
How to build on IOS tutorial?
How do you add the ios certificate files to the project (to sign the app) if you are building from
7/31/15
Christopher Jon
,
Andrei Regiani
4
5/5/14
Q&A
HaxeFlixel FlxText.text no longer updating with latest OpenFL/Lime
Thanks. It's not urgent so I can wait for a fix. The downgrade list is rather helpful though, so
unread,
ios
openfl
Q&A
HaxeFlixel FlxText.text no longer updating with latest OpenFL/Lime
Thanks. It's not urgent so I can wait for a fix. The downgrade list is rather helpful though, so
5/5/14
PavelNewGame
,
Gama11
2
5/3/14
Vector graphic and HaxeFlixel
Does this help? Performance shouldn't be an issue if your rasterize the graphcis, I think you can
unread,
android
ios
mobile
openfl
Vector graphic and HaxeFlixel
Does this help? Performance shouldn't be an issue if your rasterize the graphcis, I think you can
5/3/14
Nokdu
, …
Gama11
4
4/24/14
crash in ios simulator
You might have more luck in the OpenFL forums, this doesn't seem like a HaxeFlixel issue. On
unread,
help
ios
crash in ios simulator
You might have more luck in the OpenFL forums, this doesn't seem like a HaxeFlixel issue. On
4/24/14
Mihai Morosanu
,
SruloArt
3
4/11/14
Extension: how to use?
I really think we should have in demos how to use native extensions, at least the basic ones. I saw
unread,
android
development
ios
Extension: how to use?
I really think we should have in demos how to use native extensions, at least the basic ones. I saw
4/11/14
hash mash
,
Gama11
3
4/1/14
Newbie Question: How to have the build target for iOS in Flashdevelop?
ar... thanks for making this clear... On Wednesday, 2 April 2014 00:19:44 UTC+8, Gama11 wrote: OpenFL
unread,
ios
openfl
Newbie Question: How to have the build target for iOS in Flashdevelop?
ar... thanks for making this clear... On Wednesday, 2 April 2014 00:19:44 UTC+8, Gama11 wrote: OpenFL
4/1/14
Vasco
, …
Gama11
8
4/2/14
Sound lag on iPhone
The FlxG.sound.add() approach seems preferable to me. On Wednesday, April 2, 2014 9:23:05 AM UTC+2,
unread,
help
ios
Sound lag on iPhone
The FlxG.sound.add() approach seems preferable to me. On Wednesday, April 2, 2014 9:23:05 AM UTC+2,
4/2/14