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jd75
,
varomix WEY
2
5/4/16
State of HTML5?
Hi I made this small game for a contest a few weeks ago http://varomix.net/branchninja/ I had to
unread,
html5
State of HTML5?
Hi I made this small game for a contest a few weeks ago http://varomix.net/branchninja/ I had to
5/4/16
varomix WEY
,
Gama11
3
4/14/16
Branch Ninja Game
you are completely right I'm sorry, I added ENTER both to start the game and trying again thanks
unread,
community
development
html5
showcase
Branch Ninja Game
you are completely right I'm sorry, I added ENTER both to start the game and trying again thanks
4/14/16
David Granado
,
Gama11
2
4/10/16
How do you set the webgl option in the Project.xml file?
Adding the following to your Project.xml (before flixel is included) should be equivalent: <set
unread,
html5
How do you set the webgl option in the Project.xml file?
Adding the following to your Project.xml (before flixel is included) should be equivalent: <set
4/10/16
Exocube
4/2/16
Blurred text on HTML5 target
So I'm trying to make a low resolution game in HaxeFlixel and text seems to be blurry on HTML5 (
unread,
help
html5
Blurred text on HTML5 target
So I'm trying to make a low resolution game in HaxeFlixel and text seems to be blurry on HTML5 (
4/2/16
Gen
,
Nallebeorn
2
3/24/16
Html5 games won't run in Internet Explorer
I was wondering about this as well. I was hoping someone would reply to this thread with a solution,
unread,
html5
testing
Html5 games won't run in Internet Explorer
I was wondering about this as well. I was hoping someone would reply to this thread with a solution,
3/24/16
Gen
,
Gama11
3
2/24/16
FlxSave for html5 - Working locally, but won't work when my game is played online
Indeed, the problem was with OpenFL's SharedObject, data was being saved to a temporary location.
unread,
html5
FlxSave for html5 - Working locally, but won't work when my game is played online
Indeed, the problem was with OpenFL's SharedObject, data was being saved to a temporary location.
2/24/16
Gen
,
Sam Bellman
3
2/23/16
Game Automatically Pauses
Thanks Sam, Thought for sure I had replied and marked this as completed several days ago. In the end,
unread,
html5
Game Automatically Pauses
Thanks Sam, Thought for sure I had replied and marked this as completed several days ago. In the end,
2/23/16
Victor Fabiano
2
1/31/16
Q&A
FlxBitmapTextField only showing black sprites instead of text
Alright, after messing around with my FlxBitmapTextField fontScale I got this: I think I might be
unread,
addons
help
html5
Q&A
FlxBitmapTextField only showing black sprites instead of text
Alright, after messing around with my FlxBitmapTextField fontScale I got this: I think I might be
1/31/16
Moshe Adriano Yosef Feit
, …
David MEKERSA
4
1/28/16
Lime Error Debug to HTML5
I got to switch to dev version of haxeflixel and update haxe to 3.2 now it compiles to HTML5. Got to
unread,
development
haxeflixel-development
html5
Lime Error Debug to HTML5
I got to switch to dev version of haxeflixel and update haxe to 3.2 now it compiles to HTML5. Got to
1/28/16
Moshe Adriano Yosef Feit
1/10/16
Error Loading Sound - HTML5 Debug - FlashDevelop
Hi, [EDIT: IMAGES, not sound hahaha] Trying to debug game to HTML5, and it gives error, saying that:
unread,
development
haxeflixel-development
html5
Error Loading Sound - HTML5 Debug - FlashDevelop
Hi, [EDIT: IMAGES, not sound hahaha] Trying to debug game to HTML5, and it gives error, saying that:
1/10/16
Lemur Motion
2
11/13/15
Q&A
read/write XML-file
I have found a soulution to my first problem - loading the xml-data. Still need to find out how to
unread,
help
html5
resources
Q&A
read/write XML-file
I have found a soulution to my first problem - loading the xml-data. Still need to find out how to
11/13/15
Dlean Jeans
,
SruloArt
6
11/3/15
Q&A
HTML not playing? and How to see what website my flash game is being played on?
* I really suggest to just look at the code, it would be a good practice for you to adopt early-on :)
unread,
help
html5
Q&A
HTML not playing? and How to see what website my flash game is being played on?
* I really suggest to just look at the code, it would be a good practice for you to adopt early-on :)
11/3/15
Moshe Adriano Yosef Feit
,
SruloArt
4
10/13/15
Debug HTML5 Stuck on Preloader
* On some of the browsers, their default font. On others, as well as on Flash, you won't have a
unread,
development
html5
Debug HTML5 Stuck on Preloader
* On some of the browsers, their default font. On others, as well as on Flash, you won't have a
10/13/15
MSGhero
, …
Andrei Regiani
4
10/6/15
HTML5 export on Edge
Also, try to use the dev version from GitHub in case in you're currently using haxelib version.
unread,
html5
HTML5 export on Edge
Also, try to use the dev version from GitHub in case in you're currently using haxelib version.
10/6/15
kuris
,
SruloArt
2
9/16/15
Openfl-bitfive compatibility
* If you're not making a game then using any of these tools for html5 stuff is not a good choice.
unread,
html5
openfl
performance
Openfl-bitfive compatibility
* If you're not making a game then using any of these tools for html5 stuff is not a good choice.
9/16/15
Rou
,
SruloArt
2
8/31/15
HTML5 Sound
There's an open issue over the Lime github repo... https://github.com/openfl/lime/issues/556 On
unread,
html5
HTML5 Sound
There's an open issue over the Lime github repo... https://github.com/openfl/lime/issues/556 On
8/31/15
Rou
, …
Gama11
6
8/31/15
Haxeflixel error when compiling to HTML5
I ended up uninstalling and reinstalling Haxe and installing the libs with dependencies based on
unread,
haxeflixel-development
html5
openfl
Haxeflixel error when compiling to HTML5
I ended up uninstalling and reinstalling Haxe and installing the libs with dependencies based on
8/31/15
Keith Weatherby II
,
Ashiq A.
4
8/3/15
HTML-5 and Linux
There's nothing like debugging live on the target OS to see what the problem is. It's not
unread,
help
html5
HTML-5 and Linux
There's nothing like debugging live on the target OS to see what the problem is. It's not
8/3/15
Chosen Character
,
SruloArt
10
7/23/15
Flash running at 60 fps, html5 at 50 fps, but html5 is smoother?
* "Blurry" is actually the main solution to sub-pixel rendering :) (that, and rounding). *
unread,
FlxCamera
html5
performance
tilemap
zoom
Flash running at 60 fps, html5 at 50 fps, but html5 is smoother?
* "Blurry" is actually the main solution to sub-pixel rendering :) (that, and rounding). *
7/23/15
Michael Lee
, …
SruloArt
9
7/10/15
HTML5 builds having trouble with Mozilla Firefox
Awesome SruloArt, thanks for looking into this! With your insight I think I've figured out the
unread,
help
html5
HTML5 builds having trouble with Mozilla Firefox
Awesome SruloArt, thanks for looking into this! With your insight I think I've figured out the
7/10/15
siauw
2
6/16/15
HTML5 TypeError: __map_reserved is undefined
fixed by adding <set name="no-custom-backend"/> before adding flixel lib On Tuesday,
unread,
html5
HTML5 TypeError: __map_reserved is undefined
fixed by adding <set name="no-custom-backend"/> before adding flixel lib On Tuesday,
6/16/15
Harsh Bhati
,
SruloArt
5
6/15/15
HaxeFlixel HTML5 font issues and freezes
With HTML5 it's actually even a little more complicated. You can read more about it in the OpenFL
unread,
html5
openfl
HaxeFlixel HTML5 font issues and freezes
With HTML5 it's actually even a little more complicated. You can read more about it in the OpenFL
6/15/15
Lobster Mobster
, …
Nathan Dister
12
6/9/15
Assorted Flixel Set-Up Questions
I figured it out by trial and error, but someone submitted a pull request to haxecpp for Visual
unread,
help
html5
openfl
testing
Assorted Flixel Set-Up Questions
I figured it out by trial and error, but someone submitted a pull request to haxecpp for Visual
6/9/15
hamburger
,
Gama11
3
5/28/15
html5 compile error
Ah okay, thanks!
unread,
html5
html5 compile error
Ah okay, thanks!
5/28/15
Arian Allenson Valdez
4/24/15
So How's HTML5?
So how's html5? Flambe seems to have pretty good HTML5 support but slow development Also are we
unread,
development
haxeflixel-development
html5
openfl
So How's HTML5?
So how's html5? Flambe seems to have pretty good HTML5 support but slow development Also are we
4/24/15
Ohmnivore
,
Ashiq A.
3
4/10/15
Could someone share a working haxelib setup for HaxeFlixel HTML5 compiling?
yep I know On Friday, April 10, 2015 at 6:56:39 AM UTC-4, Ashiq A. wrote: NB: you can put haxelib
unread,
html5
openfl
Could someone share a working haxelib setup for HaxeFlixel HTML5 compiling?
yep I know On Friday, April 10, 2015 at 6:56:39 AM UTC-4, Ashiq A. wrote: NB: you can put haxelib
4/10/15
Yurii Baukin
,
Gama11
5
3/30/15
Html5 target not working on iOS and Mac OS Safari
to mp3 =) понедельник, 30 марта 2015 г., 14:12:10 UTC+3 пользователь Gama11 написал: Converting to
unread,
html5
ios
Html5 target not working on iOS and Mac OS Safari
to mp3 =) понедельник, 30 марта 2015 г., 14:12:10 UTC+3 пользователь Gama11 написал: Converting to
3/30/15
Rafael Oliveira
, …
Sam Bellman
5
3/9/15
How to use StageSizeScaleMode with scaling on html5
I had a problem with zooming and resizing in a project I'm working on, and while your issue doesn
unread,
html5
How to use StageSizeScaleMode with scaling on html5
I had a problem with zooming and resizing in a project I'm working on, and while your issue doesn
3/9/15
gltovar
1/21/15
Q&A
Should the socket class work in openfl-bitfive?
Hey guys I also posted this in the openfl problems http://community.openfl.org/t/openfl-net-socket-
unread,
html5
Q&A
Should the socket class work in openfl-bitfive?
Hey guys I also posted this in the openfl problems http://community.openfl.org/t/openfl-net-socket-
1/21/15
Artjom Vinnikov
, …
George Kurelic
8
1/17/15
FlxBitmapTextField and html5 problem
It turns out it's changing every color in the bitmap to black and only preserving the alpha. the
unread,
haxeflixel-development
html5
FlxBitmapTextField and html5 problem
It turns out it's changing every color in the bitmap to black and only preserving the alpha. the
1/17/15