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Geo Massar
,
Dlean Jeans
2
5/8/16
Q&A
screenCenter() method
It has now moved to FlxObject, which means it can be called by any FlxObject without FlxSpriteUtil.
unread,
help
Q&A
screenCenter() method
It has now moved to FlxObject, which means it can be called by any FlxObject without FlxSpriteUtil.
5/8/16
Sol Pa
4/28/16
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
unread,
help
testing
Unable to install Lame and other stuff.
Hello, I am new to Haxe and I would like to mention an issue. If you are like me wondering why you
4/28/16
Moshe Adriano Yosef Feit
,
Claudio Ficara
3
4/27/16
Q&A
Question about "canvas" and some others..
Too many questions to address, but basically, the flixel canvas is where everything is painted, and
unread,
FlxSprite
haxeflixel-development
help
Q&A
Question about "canvas" and some others..
Too many questions to address, but basically, the flixel canvas is where everything is painted, and
4/27/16
Moshe Adriano Yosef Feit
,
Dlean Jeans
2
4/25/16
Easier way to rotate/transform an image?
// set a sprite's angle to 30 degree sprite.angle = 30; // rotate a sprite by 30 degree per
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haxeflixel-development
help
physics
Easier way to rotate/transform an image?
// set a sprite's angle to 30 degree sprite.angle = 30; // rotate a sprite by 30 degree per
4/25/16
Geo Massar
4/24/16
Q&A
haxelib.exe not found in SDK path
Hi folks, Brand new to HaxeFlixel. I am using a book titled "Haxe Game Development Essentials
unread,
development
help
Q&A
haxelib.exe not found in SDK path
Hi folks, Brand new to HaxeFlixel. I am using a book titled "Haxe Game Development Essentials
4/24/16
Moshe Adriano Yosef Feit
,
Dlean Jeans
3
4/25/16
How to call the member of this data structure type?
I don't why this happened, and this still baffles me. No typos, no incomplete syntax, all good.
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help
How to call the member of this data structure type?
I don't why this happened, and this still baffles me. No typos, no incomplete syntax, all good.
4/25/16
Justin C.
2
4/15/16
Keeping an object within a circular radius
Ah I was able to figure it out by myself, via teaching myself a little bit of trigonometry. Basically
unread,
FlxCamera
desktop
help
Keeping an object within a circular radius
Ah I was able to figure it out by myself, via teaching myself a little bit of trigonometry. Basically
4/15/16
xhunterko
, …
Ashiq A.
3
4/15/16
Spawn Spacing
The other option is to use something like (x / 32) * 32. On Fri, Apr 15, 2016 at 10:40 PM, Dondudu
unread,
FlxSprite
help
performance
testing
Spawn Spacing
The other option is to use something like (x / 32) * 32. On Fri, Apr 15, 2016 at 10:40 PM, Dondudu
4/15/16
s c
,
Sam Bellman
7
4/19/16
Q&A
Point-and-click game : FlxGroup kill() and revive() ?
And this is why we use constants :D Glad to help. On places to ask for help, as slow as it can be
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help
Q&A
Point-and-click game : FlxGroup kill() and revive() ?
And this is why we use constants :D Glad to help. On places to ask for help, as slow as it can be
4/19/16
MegaBite
, …
David Granado
4
4/15/16
Haxeflixel4 problems with camera fade and default Zoom value in Main
The value -1 used to have the effect that the Zoomlevel was set automatically to fit the window size.
unread,
FlxCamera
haxeflixel-development
help
testing
Haxeflixel4 problems with camera fade and default Zoom value in Main
The value -1 used to have the effect that the Zoomlevel was set automatically to fit the window size.
4/15/16
Brandon R
,
Gama11
3
4/11/16
Tile artifacting/gaps on neko and cpp
You actually fixed my problem! Funnily enough I looked at this thread earlier today but wrote it off
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help
Tile artifacting/gaps on neko and cpp
You actually fixed my problem! Funnily enough I looked at this thread earlier today but wrote it off
4/11/16
LuFe_Mas
,
sano98
5
4/6/16
Filter/Effects on entire Screen ( BlendMode for example)
Yes, after you said, became very simple. Thank you. Em terça-feira, 5 de abril de 2016 11:17:30 UTC-3
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FlxCamera
FlxSprite
help
Filter/Effects on entire Screen ( BlendMode for example)
Yes, after you said, became very simple. Thank you. Em terça-feira, 5 de abril de 2016 11:17:30 UTC-3
4/6/16
Exocube
4/2/16
Blurred text on HTML5 target
So I'm trying to make a low resolution game in HaxeFlixel and text seems to be blurry on HTML5 (
unread,
help
html5
Blurred text on HTML5 target
So I'm trying to make a low resolution game in HaxeFlixel and text seems to be blurry on HTML5 (
4/2/16
laneboy
,
Sam Bellman
3
3/30/16
I need some noob help with haxeflixel
Thanks, I downloaded it off github. On Wed, Mar 30, 2016 at 2:14 PM, Sam Bellman <sam.bellman@
unread,
development
haxeflixel-development
help
openfl
I need some noob help with haxeflixel
Thanks, I downloaded it off github. On Wed, Mar 30, 2016 at 2:14 PM, Sam Bellman <sam.bellman@
3/30/16
Mike Bzowy
3/29/16
FlxTilemapExt not animating
I'm having trouble getting tiles to animate using FlxTilemapExt. The map shows up exactly as it
unread,
help
tilemap
FlxTilemapExt not animating
I'm having trouble getting tiles to animate using FlxTilemapExt. The map shows up exactly as it
3/29/16
M. Rosthad
,
Domagoj Štrekelj
4
3/29/16
Q&A
I am an Imbecile - Send Help (HelloWorld Tutorial Compiling Issue)
I'm not really sure, to be honest. Did the build produce an output file? If so, it could be that
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help
Q&A
I am an Imbecile - Send Help (HelloWorld Tutorial Compiling Issue)
I'm not really sure, to be honest. Did the build produce an output file? If so, it could be that
3/29/16
JustGabe
,
Domagoj Štrekelj
2
3/29/16
Q&A
Tutorials or open source games with examples of in-game events?
Hello, Personally I have never tried this on an RPG scale, but FlxSignal could help you out. It lets
unread,
haxeflixel-development
help
testing
Q&A
Tutorials or open source games with examples of in-game events?
Hello, Personally I have never tried this on an RPG scale, but FlxSignal could help you out. It lets
3/29/16
LuFe_Mas
, …
Claudio Ficara
12
4/1/16
How to use HaxeFlixel 3.x and 4.x on the same PC
Thanks man. Now i get. Will do that. Em domingo, 27 de março de 2016 23:39:28 UTC-3, LuFe_Mas
unread,
help
How to use HaxeFlixel 3.x and 4.x on the same PC
Thanks man. Now i get. Will do that. Em domingo, 27 de março de 2016 23:39:28 UTC-3, LuFe_Mas
4/1/16
Miguel M.
, …
Extreme Alex
11
4/8/16
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
unread,
FlxSprite
desktop
effects
help
openfl
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
4/8/16
NeithR
,
Domagoj Štrekelj
3
3/28/16
Q&A
Selling Game's Source Code that Uses Haxeflixel
Thanks for the reply. I still couldn't find where the "MIT" part in the site, but after
unread,
help
Q&A
Selling Game's Source Code that Uses Haxeflixel
Thanks for the reply. I still couldn't find where the "MIT" part in the site, but after
3/28/16
s c
,
Seb Jones
3
3/25/16
Q&A
Getting started tutorial - UI : error
Thank you very much for pointing me to the FlxSpriteUtil class ! I have it working now by doing this
unread,
FlxSprite
help
Q&A
Getting started tutorial - UI : error
Thank you very much for pointing me to the FlxSpriteUtil class ! I have it working now by doing this
3/25/16
LuFe_Mas
,
Will Blanton
3
3/24/16
FlxTimer on HaxeFlixel 4.0
you can use: var nTimer = new FlxTimer().start(1, backInTimeByTimer, 1); On Wednesday, March 23, 2016
unread,
help
FlxTimer on HaxeFlixel 4.0
you can use: var nTimer = new FlxTimer().start(1, backInTimeByTimer, 1); On Wednesday, March 23, 2016
3/24/16
Samarth Hattangady
,
Claudio Ficara
2
3/24/16
Drawing a sprite from bottom left corner
When you load a graphic, you can use the params width and height to change its size, by combining
unread,
Sprite
help
Drawing a sprite from bottom left corner
When you load a graphic, you can use the params width and height to change its size, by combining
3/24/16
tamachan
,
Gama11
3
3/27/16
flixel-demos\2,1,0\Input\GamepadTest not working
Thank you for your help. :) 2016年3月27日日曜日 5時22分14秒 UTC+9 Gama11: Should be fixed on the dev branch -
unread,
gamepad
help
flixel-demos\2,1,0\Input\GamepadTest not working
Thank you for your help. :) 2016年3月27日日曜日 5時22分14秒 UTC+9 Gama11: Should be fixed on the dev branch -
3/27/16
Mike Bzowy
,
Gama11
3
3/24/16
FlxTilemapExt not working
I had just downloaded flixel-addons and that's what had me so confused and I had actually tried
unread,
help
tilemap
FlxTilemapExt not working
I had just downloaded flixel-addons and that's what had me so confused and I had actually tried
3/24/16
Justin C.
,
Naruto AE
3
3/20/16
Having the window size half the game size
I ended up making my own replacement classes and functions to replace what I need from FlxCamera. So.
unread,
desktop
help
neko
Having the window size half the game size
I ended up making my own replacement classes and functions to replace what I need from FlxCamera. So.
3/20/16
xhunterko
,
Naruto AE
3
3/21/16
Failed to update resources
Issue was apparently fixed by a Java update. On Sunday, March 20, 2016 at 1:34:43 PM UTC-5, xhunterko
unread,
development
help
Failed to update resources
Issue was apparently fixed by a Java update. On Sunday, March 20, 2016 at 1:34:43 PM UTC-5, xhunterko
3/21/16
Vamsee
2
3/21/16
Question regarding RatioScaleMode and dimension and origin of visible area of the FlxState.
I have applied RatioScaleMode and manually calculated origin and visible area size. This question can
unread,
android
help
mobile
Question regarding RatioScaleMode and dimension and origin of visible area of the FlxState.
I have applied RatioScaleMode and manually calculated origin and visible area size. This question can
3/21/16
Nuno Nunes
,
Gama11
3
3/15/16
Issue compiling for windows
Geez...Sorry I need some sleep. Thanks On Tuesday, March 15, 2016 at 9:16:53 AM UTC, Gama11 wrote:
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help
Issue compiling for windows
Geez...Sorry I need some sleep. Thanks On Tuesday, March 15, 2016 at 9:16:53 AM UTC, Gama11 wrote:
3/15/16
JustGabe
,
Ashiq A.
4
3/15/16
Q&A
A more practical / easier way to switch (walk through different) maps?
Yes. Let me make this extremely practical and relevant for you. In your Reg class, you currently have
unread,
help
testing
tilemap
Q&A
A more practical / easier way to switch (walk through different) maps?
Yes. Let me make this extremely practical and relevant for you. In your Reg class, you currently have
3/15/16