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tamachan
,
Gama11
3
3/27/16
flixel-demos\2,1,0\Input\GamepadTest not working
Thank you for your help. :) 2016年3月27日日曜日 5時22分14秒 UTC+9 Gama11: Should be fixed on the dev branch -
unread,
gamepad
help
flixel-demos\2,1,0\Input\GamepadTest not working
Thank you for your help. :) 2016年3月27日日曜日 5時22分14秒 UTC+9 Gama11: Should be fixed on the dev branch -
3/27/16
Arthur Ferrai Ferreira
, …
Gama11
5
3/5/16
Problem using Lime with "next"
Using --no-inline with neko without debug shows haxeflixel splash screen and error report screen.
unread,
desktop
gamepad
mac
native
openfl
Problem using Lime with "next"
Using --no-inline with neko without debug shows haxeflixel splash screen and error report screen.
3/5/16
LuFe_Mas
, …
Gama11
4
2/12/16
Simulate Key Pressing
I thought thats there is another way. Em quarta-feira, 10 de fevereiro de 2016 23:29:12 UTC-2,
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android
desktop
gamepad
Simulate Key Pressing
I thought thats there is another way. Em quarta-feira, 10 de fevereiro de 2016 23:29:12 UTC-2,
2/12/16
MegaLeon
2
1/8/16
Is there a way to easily query JustPressed on a FlxButton?
Apparently this work when disabling the mouse with FLX_NO_MOUSE See the issue here: https://github.
unread,
development
gamepad
Is there a way to easily query JustPressed on a FlxButton?
Apparently this work when disabling the mouse with FLX_NO_MOUSE See the issue here: https://github.
1/8/16
Froom7
12/2/15
Gamepad on Windows target (still) broken
Hey peeps! I'm busy developing my game and it's going great so far... Until I try to
unread,
desktop
gamepad
native
openfl
Gamepad on Windows target (still) broken
Hey peeps! I'm busy developing my game and it's going great so far... Until I try to
12/2/15
Jordan
,
SruloArt
6
7/21/15
I'm having trouble with the windows build
Gamepad stuff: I would suggest trying out the dev branch of Flixel (there's a all new code base
unread,
desktop
gamepad
haxeflixel-development
help
tilemap
I'm having trouble with the windows build
Gamepad stuff: I would suggest trying out the dev branch of Flixel (there's a all new code base
7/21/15
Diego Machado
7/3/15
PS3ButtonId missing RIGHT_ANALOGUE_'s
Hey guys, As the subject says, the current API version is missing RIGHT_ANALOGUE_X and
unread,
gamepad
PS3ButtonId missing RIGHT_ANALOGUE_'s
Hey guys, As the subject says, the current API version is missing RIGHT_ANALOGUE_X and
7/3/15
BluShine
, …
Gama11
3
5/14/15
Is it possible to detect the brand/name/etc. of gamepad?
The gamepad name is currently only available on flash afaik. On Thursday, May 14, 2015 at 9:52:38 PM
unread,
desktop
gamepad
help
Is it possible to detect the brand/name/etc. of gamepad?
The gamepad name is currently only available on flash afaik. On Thursday, May 14, 2015 at 9:52:38 PM
5/14/15
Eric Bernier
,
Gama11
2
4/28/15
Moving the Mouse Cursor via Gamepad Input
FlxG.mouse.x / y are indeed read-only (although this is not reflected properly in the code since
unread,
development
gamepad
haxeflixel-development
help
Moving the Mouse Cursor via Gamepad Input
FlxG.mouse.x / y are indeed read-only (although this is not reflected properly in the code since
4/28/15
Taylor Anderson
,
Thom Sip
2
3/15/15
Q&A
XboxButtonID means different things on different platforms
i was have some issues with the controller input as well. I think for flash you can use the
unread,
gamepad
help
neko
Q&A
XboxButtonID means different things on different platforms
i was have some issues with the controller input as well. I think for flash you can use the
3/15/15
Joaquin Bello
2/20/15
gamepad unplugged detection
Hi, I need to detect when a joystick is unplugged. I tired verifying the number of FlxG.gamepads.
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gamepad
gamepad unplugged detection
Hi, I need to detect when a joystick is unplugged. I tired verifying the number of FlxG.gamepads.
2/20/15
Ats
3
2/12/15
FlxG.gamepads.anyJustMovedXAxis ?
I had to call gamepad.getXAxis(AxisID) twice (and same for getYAxis because on Android, what I wrote
unread,
gamepad
help
FlxG.gamepads.anyJustMovedXAxis ?
I had to call gamepad.getXAxis(AxisID) twice (and same for getYAxis because on Android, what I wrote
2/12/15
Ats
,
Tembac
2
2/6/15
How to destroy gamepad?
I'm not sure but my approach is to do a static var gamepad on the Reg class so I can access the
unread,
gamepad
help
ouya
How to destroy gamepad?
I'm not sure but my approach is to do a static var gamepad on the Reg class so I can access the
2/6/15
Luciano McBride
, …
James Grimwood
8
1/1/15
Q&A
FlxGamepad / XboxButtonID broken in windows?
On Saturday, 27 December 2014 16:12:42 UTC, Gama11 wrote: The latest lime / openfl versions seem to
unread,
desktop
gamepad
Q&A
FlxGamepad / XboxButtonID broken in windows?
On Saturday, 27 December 2014 16:12:42 UTC, Gama11 wrote: The latest lime / openfl versions seem to
1/1/15
TOODX
,
Gama11
2
12/15/14
Amazon Fire TV Remote Input
More of an OpenFL question, so you might have better luck on their forums. On Monday, December 15,
unread,
development
gamepad
mobile
Amazon Fire TV Remote Input
More of an OpenFL question, so you might have better luck on their forums. On Monday, December 15,
12/15/14
Will Blanton
, …
Jeru Sanders
5
11/26/14
Q&A
Get gamepad by player number?
Also now it's tough to test this because unplugging a controller crashes the game with this code:
unread,
gamepad
Q&A
Get gamepad by player number?
Also now it's tough to test this because unplugging a controller crashes the game with this code:
11/26/14
Taylor Anderson
, …
SruloArt
6
10/23/14
Problem with FlxGamepad: Class not found--flash.system.Capabilities
(The solution ended up being, I just uninstalled all of Haxe and reinstalled--I didn't have a lot
unread,
development
gamepad
help
Problem with FlxGamepad: Class not found--flash.system.Capabilities
(The solution ended up being, I just uninstalled all of Haxe and reinstalled--I didn't have a lot
10/23/14
Hope T.
, …
Gama11
6
8/12/14
Simple PS3ButtonID issue?
That's not "documentation" - that's the dev branch. The API docs are here. Do you
unread,
gamepad
Simple PS3ButtonID issue?
That's not "documentation" - that's the dev branch. The API docs are here. Do you
8/12/14
James Grimwood
, …
ra51
21
8/2/15
Q&A
XboxButtonIDs in Windows CPP builds seem to be incorrect
I'm actually having this issue too on the CPP target. Has it ever been resolved? On Monday, May
unread,
desktop
development
gamepad
testing
Q&A
XboxButtonIDs in Windows CPP builds seem to be incorrect
I'm actually having this issue too on the CPP target. Has it ever been resolved? On Monday, May
8/2/15
Eric Bernier
,
Gama11
4
4/6/14
Q&A
Gamepad Mac ID issues
Thanks! On Sunday, April 6, 2014 1:56:05 AM UTC+2, Eric Bernier wrote: It appears the Windows IDs
unread,
gamepad
mac
Q&A
Gamepad Mac ID issues
Thanks! On Sunday, April 6, 2014 1:56:05 AM UTC+2, Eric Bernier wrote: It appears the Windows IDs
4/6/14
Artur Aguiar
,
Gama11
4
3/26/14
[NOVICE] FlxG.gamepads Doesn't Work With Flash
Okay, I found the page that talks about it on the documentation. Thanks!
unread,
gamepad
[NOVICE] FlxG.gamepads Doesn't Work With Flash
Okay, I found the page that talks about it on the documentation. Thanks!
3/26/14
Jonatan Van Hove
, …
Pier
4
11/20/14
InputHelper class used for a 4 player game with Xbox, Ouya and Keyboard support
Hey Jonatan, thanks for sharing this! I had a blast with my nephews last week playing Laza Knitez. We
unread,
gamepad
InputHelper class used for a 4 player game with Xbox, Ouya and Keyboard support
Hey Jonatan, thanks for sharing this! I had a blast with my nephews last week playing Laza Knitez. We
11/20/14
Rybar
, …
Gama11
26
1/10/14
Ouya controller support broken?
We already had that in there since it was merged, right? :s On Monday, January 6, 2014 6:35:04 PM UTC
unread,
gamepad
ouya
Ouya controller support broken?
We already had that in there since it was merged, right? :s On Monday, January 6, 2014 6:35:04 PM UTC
1/10/14