Groups
Sign in
Groups
HaxeFlixel
Conversations
Labels
FlxCamera
FlxSprite
FlxTypedGroup
Sprite
addons
android
community
desktop
development
effects
gamepad
haxeflixel-development
help
html5
ios
mac
meta
mobile
native
neko
news
openfl
ouya
performance
physics
resources
showcase
testing
tilemap
tween
zoom
About
Send feedback
Help
HaxeFlixel
Contact owners and managers
1–30 of 1954
This group is in read-only mode - we have a new forum at
http://forum.haxeflixel.
com/
.
Mark all as read
Report group
0 selected
Will Blanton
,
Gama11
4
4/23/16
Weird BlendMode stuff??
but just in case class Circle extends FlxSprite { public var on:Bool; var addMode:Bool = false;
unread,
FlxSprite
effects
Weird BlendMode stuff??
but just in case class Circle extends FlxSprite { public var on:Bool; var addMode:Bool = false;
4/23/16
Extreme Alex
,
Gama11
8
5/7/16
Very strange issue with objects that moving when they should not move.
Upd. Master version 4.0.1 have the same issue.
unread,
FlxSprite
FlxTypedGroup
development
effects
performance
Very strange issue with objects that moving when they should not move.
Upd. Master version 4.0.1 have the same issue.
5/7/16
sano98
, …
Claudio Ficara
5
4/16/16
Q&A
How to do dynamic lighting by partially undoing a colorTransform
I've put the progress I've made so far in an example project on github: https://github.com/
unread,
FlxSprite
effects
haxeflixel-development
openfl
tilemap
Q&A
How to do dynamic lighting by partially undoing a colorTransform
I've put the progress I've made so far in an example project on github: https://github.com/
4/16/16
Miguel M.
, …
Extreme Alex
11
4/8/16
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
unread,
FlxSprite
desktop
effects
help
openfl
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
4/8/16
Shaun Michael K. Stone
,
Ashiq A.
2
3/12/16
Improve appearance of low resolution assets
I've seen two "usual" ways of doing this: 1) Release different APK/mobile binaries with
unread,
FlxCamera
FlxSprite
Sprite
effects
Improve appearance of low resolution assets
I've seen two "usual" ways of doing this: 1) Release different APK/mobile binaries with
3/12/16
gratifist
, …
Seb Jones
4
2/15/16
Masking a dynamic flxSprite
Thanks guys, for some reason I was convinced that changing the scale.x would distort the image - but
unread,
FlxSprite
effects
Masking a dynamic flxSprite
Thanks guys, for some reason I was convinced that changing the scale.x would distort the image - but
2/15/16
WinterV
, …
Gama11
5
1/29/16
Dynamic lighting in HaxeFlixel
how do I use it? On Friday, January 29, 2016 at 3:54:09 AM UTC-5, Gama11 wrote: Have you seen the
unread,
FlxSprite
Sprite
effects
resources
Dynamic lighting in HaxeFlixel
how do I use it? On Friday, January 29, 2016 at 3:54:09 AM UTC-5, Gama11 wrote: Have you seen the
1/29/16
nathanael tardif
3
1/21/16
android blurFilter issue
Hi, Solved it, sorry for this useless post. The bug wasn't coming from the FlxSpriteGoup. It
unread,
android
effects
help
android blurFilter issue
Hi, Solved it, sorry for this useless post. The bug wasn't coming from the FlxSpriteGoup. It
1/21/16
Extreme Alex
,
Gama11
5
12/21/15
FlxSound crashes in dev
I just tried to run the "buggy" code in another function of another class, and there's
unread,
desktop
development
effects
FlxSound crashes in dev
I just tried to run the "buggy" code in another function of another class, and there's
12/21/15
TheCocce
, …
MegaLeon
3
12/8/15
PostProcess
I believe you should get flixel-ui as well, if I remember correctly the demo uses a few dropdown
unread,
effects
testing
PostProcess
I believe you should get flixel-ui as well, if I remember correctly the demo uses a few dropdown
12/8/15
Seb Jones
, …
MegaLeon
5
12/4/15
[Tutorial] Optimizing Persistent Sprites with Stamp
Thank you :) On Friday, 4 December 2015 09:54:28 UTC, MegaLeon wrote: Very nice tutorial. Thanks! On
unread,
FlxSprite
FlxTypedGroup
development
effects
performance
[Tutorial] Optimizing Persistent Sprites with Stamp
Thank you :) On Friday, 4 December 2015 09:54:28 UTC, MegaLeon wrote: Very nice tutorial. Thanks! On
12/4/15
Twenty3
11/24/15
Q&A
Motion Blur Effect on Android/iOS
I want to make an effect similar to this motion blur effect in the demos for Android and iOS targets.
unread,
android
effects
ios
native
performance
Q&A
Motion Blur Effect on Android/iOS
I want to make an effect similar to this motion blur effect in the demos for Android and iOS targets.
11/24/15
JustGabe
,
Sam Bellman
2
11/13/15
Depth sorting issue
Sprites are drawn according to their order in the members array. In order to switch depths you simply
unread,
effects
performance
testing
Depth sorting issue
Sprites are drawn according to their order in the members array. In order to switch depths you simply
11/13/15
Shaun Michael K. Stone
, …
Extreme Alex
5
11/3/15
Particle effect for Confetti
Nice effect out of the box! :) воскресенье, 1 ноября 2015 г., 17:43:22 UTC+2 пользователь Shaun
unread,
effects
performance
physics
resources
showcase
Particle effect for Confetti
Nice effect out of the box! :) воскресенье, 1 ноября 2015 г., 17:43:22 UTC+2 пользователь Shaun
11/3/15
Shaun Michael K. Stone
,
SruloArt
2
10/25/15
Haxeflixel CPP Blendmodes
* Your statement isn't true (http://haxeflixel.com/forum/?place=msg%2Fhaxeflixel%2FC9j-x_GnmR0%
unread,
development
effects
help
openfl
resources
Haxeflixel CPP Blendmodes
* Your statement isn't true (http://haxeflixel.com/forum/?place=msg%2Fhaxeflixel%2FC9j-x_GnmR0%
10/25/15
Smiz4eal
,
SruloArt
2
9/15/15
Applying Shaders to Sprites, Shaders beneath sprites
* Currently, not possible, maybe in the near/far future (based on some expected code merges into
unread,
FlxSprite
effects
openfl
Applying Shaders to Sprites, Shaders beneath sprites
* Currently, not possible, maybe in the near/far future (based on some expected code merges into
9/15/15
Niko
, …
Ali Hassan
11
8/15/15
Anyway to achieve this without performance issue.
sure .. just add extra raylights .. but performance on neko may be a problem then On Tuesday, August
unread,
FlxSprite
effects
Anyway to achieve this without performance issue.
sure .. just add extra raylights .. but performance on neko may be a problem then On Tuesday, August
8/15/15
Mixer
,
SruloArt
2
7/22/15
Resuming music position when switching between audio.
Yep, FlxSound, pause and resume, Where's the problem? On Wednesday, July 22, 2015 at 12:20:45 PM
unread,
effects
testing
Resuming music position when switching between audio.
Yep, FlxSound, pause and resume, Where's the problem? On Wednesday, July 22, 2015 at 12:20:45 PM
7/22/15
puggsoy
, …
Gama11
8
7/8/15
FlxSprite graphic angular vibration
Hmm, good idea. Not exactly sure why I didn't think of that myself. Thanks! Also, the ticks is a
unread,
FlxSprite
effects
FlxSprite graphic angular vibration
Hmm, good idea. Not exactly sure why I didn't think of that myself. Thanks! Also, the ticks is a
7/8/15
Mixer
7/1/15
Setting certain tiles to have additional functionality.
Hi. Looking through the source code for Tiled maps, the tile objects themselves obviously only
unread,
FlxSprite
addons
effects
help
tilemap
Setting certain tiles to have additional functionality.
Hi. Looking through the source code for Tiled maps, the tile objects themselves obviously only
7/1/15
Claus N
, …
Bojer Bojington
9
11/3/15
Dynamic lighting on non-Flash targets
Thank you! I'm pretty sure that will do the trick... and more! On Mon, Nov 2, 2015 at 8:14 PM,
unread,
FlxSprite
effects
help
openfl
Dynamic lighting on non-Flash targets
Thank you! I'm pretty sure that will do the trick... and more! On Mon, Nov 2, 2015 at 8:14 PM,
11/3/15
Shaun Michael K. Stone
, …
Christopher Butler
4
6/13/15
Loop Background Image
You might have to give us more details about what's not working. eg "Backdrop isnt appearing
unread,
FlxSprite
effects
openfl
physics
tween
Loop Background Image
You might have to give us more details about what's not working. eg "Backdrop isnt appearing
6/13/15
Extreme Alex
6/6/15
How to move FlxEmitter(Ext) with FlxTween.quadMotion?
Hi guys, The problem is that: flixel.effects.particles.FlxEmitterExt should be flixel.FlxObject But,
unread,
effects
tween
How to move FlxEmitter(Ext) with FlxTween.quadMotion?
Hi guys, The problem is that: flixel.effects.particles.FlxEmitterExt should be flixel.FlxObject But,
6/6/15
Matt
,
Smiz Meal
2
6/4/15
ColorTransform a FlxSprite to pure white
It appears that the color offsets in the setColorTransform function of FlxSprite are not being used.
unread,
FlxSprite
Sprite
effects
ColorTransform a FlxSprite to pure white
It appears that the color offsets in the setColorTransform function of FlxSprite are not being used.
6/4/15
Thomas Bernard
5/21/15
3D audio
Hi everyone I am wondering if anyone ever tried to implement an haxeflixel game with 3D audio support
unread,
development
effects
help
mobile
3D audio
Hi everyone I am wondering if anyone ever tried to implement an haxeflixel game with 3D audio support
5/21/15
shinmai
,
SruloArt
2
4/23/15
[dev branch] FlxFilterFrames sprite dissapears on first update
Glow only works with Flash, it may be more useful to see your code (what version of Flixel are you
unread,
effects
[dev branch] FlxFilterFrames sprite dissapears on first update
Glow only works with Flash, it may be more useful to see your code (what version of Flixel are you
4/23/15
Orlando Pisano
, …
xhunterko
7
11/12/15
Ligths demo
Hello, sorry to bring up old threads. But I was wondering if this has ever been pushed to github and
unread,
effects
showcase
Ligths demo
Hello, sorry to bring up old threads. But I was wondering if this has ever been pushed to github and
11/12/15
Andrew Gallasch
2/20/15
Q&A
Is it possible to write directly to audio buffers in HaxeFlixel or OpenFl?
I'm trying to assess the viability of HaxeFlixel for a game I'm making. Is it possible to
unread,
development
effects
haxeflixel-development
native
openfl
Q&A
Is it possible to write directly to audio buffers in HaxeFlixel or OpenFl?
I'm trying to assess the viability of HaxeFlixel for a game I'm making. Is it possible to
2/20/15
Jacob Vann
2/16/15
Best way to make re-usable particle effects?
I'm starting to add particle effects to my HaxeFlixel project. Right now, I'm just adding the
unread,
effects
help
Best way to make re-usable particle effects?
I'm starting to add particle effects to my HaxeFlixel project. Right now, I'm just adding the
2/16/15
Adam Harte
, …
Ohmnivore
15
2/27/15
Is there a plan to support something like SpriteIlluminator 2D dynamic lighting?
Okay so I looked at the source, and flixel uses this class for a lot of the shader code: http://www.
unread,
addons
effects
Is there a plan to support something like SpriteIlluminator 2D dynamic lighting?
Okay so I looked at the source, and flixel uses this class for a lot of the shader code: http://www.
2/27/15