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Esteban Dal Monte Roquero
2
5/5/16
Question about Aspect Ratio, Scale modes and resolution.
Hi, I just updated my code. Made my game render a bigger resolution and added some image on the top
unread,
community
desktop
development
mobile
Question about Aspect Ratio, Scale modes and resolution.
Hi, I just updated my code. Made my game render a bigger resolution and added some image on the top
5/5/16
Justin C.
2
4/15/16
Keeping an object within a circular radius
Ah I was able to figure it out by myself, via teaching myself a little bit of trigonometry. Basically
unread,
FlxCamera
desktop
help
Keeping an object within a circular radius
Ah I was able to figure it out by myself, via teaching myself a little bit of trigonometry. Basically
4/15/16
Miguel M.
, …
Extreme Alex
11
4/8/16
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
unread,
FlxSprite
desktop
effects
help
openfl
BlendMode.ADD too bright on Windows target
Photoshop matches the Flash target behaviour, as described in the Expected/Seen; even if the blending
4/8/16
Claudio Ficara
,
Gama11
2
3/27/16
Background color bug when "next" is enabled.
Strange behavior indeed... Feel free to open an issue on GitHub. On Saturday, March 26, 2016 at 11:53
unread,
desktop
haxeflixel-development
openfl
Background color bug when "next" is enabled.
Strange behavior indeed... Feel free to open an issue on GitHub. On Saturday, March 26, 2016 at 11:53
3/27/16
Justin C.
,
Naruto AE
3
3/20/16
Having the window size half the game size
I ended up making my own replacement classes and functions to replace what I need from FlxCamera. So.
unread,
desktop
help
neko
Having the window size half the game size
I ended up making my own replacement classes and functions to replace what I need from FlxCamera. So.
3/20/16
Justin C.
3/13/16
Fullscreen only shows black
So this is a problem that only occurs on my laptop (that has a screen resolution of 768p) and does
unread,
desktop
help
neko
Fullscreen only shows black
So this is a problem that only occurs on my laptop (that has a screen resolution of 768p) and does
3/13/16
Rich Walter
3/13/16
Benefit of embedding sounds in project for desktop build? Any at all?
Hey guys, was wondering... right now I am embedding my sounds for a game as specified in the project
unread,
desktop
Benefit of embedding sounds in project for desktop build? Any at all?
Hey guys, was wondering... right now I am embedding my sounds for a game as specified in the project
3/13/16
Justin C.
,
Gama11
3
3/6/16
Input not registering after a new state is loaded.
Ah, thanks Gamma ^)^ On Sunday, March 6, 2016 at 1:51:06 PM UTC-5, Gama11 wrote: That's not a bug
unread,
desktop
help
neko
Input not registering after a new state is loaded.
Ah, thanks Gamma ^)^ On Sunday, March 6, 2016 at 1:51:06 PM UTC-5, Gama11 wrote: That's not a bug
3/6/16
Arthur Ferrai Ferreira
, …
Gama11
5
3/5/16
Problem using Lime with "next"
Using --no-inline with neko without debug shows haxeflixel splash screen and error report screen.
unread,
desktop
gamepad
mac
native
openfl
Problem using Lime with "next"
Using --no-inline with neko without debug shows haxeflixel splash screen and error report screen.
3/5/16
Arthur Ferrai Ferreira
,
Gama11
3
2/18/16
Problem with bgcolor not filling entire screen
Happened on neko and mac (couldn't test other targets). Yeah, looks like the same problem. Em
unread,
FlxCamera
desktop
Problem with bgcolor not filling entire screen
Happened on neko and mac (couldn't test other targets). Yeah, looks like the same problem. Em
2/18/16
LuFe_Mas
,
Gama11
4
2/12/16
Protecting Builded Files ( Assets,etc )
Thanks Em sexta-feira, 12 de fevereiro de 2016 18:44:39 UTC-2, LuFe_Mas escreveu: There is a way to
unread,
desktop
neko
Protecting Builded Files ( Assets,etc )
Thanks Em sexta-feira, 12 de fevereiro de 2016 18:44:39 UTC-2, LuFe_Mas escreveu: There is a way to
2/12/16
DakaSha
2
2/12/16
Where and/or how is FlxSave saving the data when using flush, on windows?
Figures I answer my own question after hours of trying to figure it out, right after posting this.
unread,
desktop
Where and/or how is FlxSave saving the data when using flush, on windows?
Figures I answer my own question after hours of trying to figure it out, right after posting this.
2/12/16
LuFe_Mas
, …
Gama11
4
2/12/16
Simulate Key Pressing
I thought thats there is another way. Em quarta-feira, 10 de fevereiro de 2016 23:29:12 UTC-2,
unread,
android
desktop
gamepad
Simulate Key Pressing
I thought thats there is another way. Em quarta-feira, 10 de fevereiro de 2016 23:29:12 UTC-2,
2/12/16
Extreme Alex
1/6/16
Migrate to non-legacy OpenFL?
Hi! Is there any plans to migrate of HaxeFlixel from lime-legacy to more actual lime versions? The
unread,
desktop
mobile
openfl
Migrate to non-legacy OpenFL?
Hi! Is there any plans to migrate of HaxeFlixel from lime-legacy to more actual lime versions? The
1/6/16
Extreme Alex
,
Gama11
3
12/23/15
FlxMouseEventManager: Is it possible to block specific objects of FlxState?
Nice, thanks! But what if the Substate need mouse event manager, while the parent State is temorarily
unread,
FlxSprite
desktop
development
FlxMouseEventManager: Is it possible to block specific objects of FlxState?
Nice, thanks! But what if the Substate need mouse event manager, while the parent State is temorarily
12/23/15
Justin C.
, …
Will Blanton
19
12/24/15
Black icon, even when no icon is defined in Project.xml
Yeah, that's what I'm doing now and it seems to work ok! On Thu, Dec 24, 2015 at 11:45 AM
unread,
desktop
help
neko
Black icon, even when no icon is defined in Project.xml
Yeah, that's what I'm doing now and it seems to work ok! On Thu, Dec 24, 2015 at 11:45 AM
12/24/15
Extreme Alex
,
Gama11
5
12/21/15
FlxSound crashes in dev
I just tried to run the "buggy" code in another function of another class, and there's
unread,
desktop
development
effects
FlxSound crashes in dev
I just tried to run the "buggy" code in another function of another class, and there's
12/21/15
Ariel Cid
,
Gama11
5
12/20/15
Q&A
loadGraphic failing in Neko and Windows
It worked wonderfully, thanks a lot! <3 El domingo, 20 de diciembre de 2015, 14:45:06 (UTC-3),
unread,
FlxSprite
desktop
neko
Q&A
loadGraphic failing in Neko and Windows
It worked wonderfully, thanks a lot! <3 El domingo, 20 de diciembre de 2015, 14:45:06 (UTC-3),
12/20/15
Extreme Alex
12/13/15
FlxInputText: How to use Cyrillic symbols?
Hi! When entering text instead of the Cyrillic characters displayed the Latin ones. At the same time
unread,
desktop
haxeflixel-development
FlxInputText: How to use Cyrillic symbols?
Hi! When entering text instead of the Cyrillic characters displayed the Latin ones. At the same time
12/13/15
Justin C.
12/12/15
Embedding Images, Sounds, Music, and Data into a Windows executable?
I was wondering if it would be possible to embed all 4 subfolders inside of the Assets folder into a
unread,
desktop
help
Embedding Images, Sounds, Music, and Data into a Windows executable?
I was wondering if it would be possible to embed all 4 subfolders inside of the Assets folder into a
12/12/15
Emin Fedar
12/12/15
UDP : sys.net.UdpSocket Error: Custom(std@socket_recv_from)
I asked the question at here : http://stackoverflow.com/questions/34243504/haxe-sys-net-udpsocket-
unread,
desktop
UDP : sys.net.UdpSocket Error: Custom(std@socket_recv_from)
I asked the question at here : http://stackoverflow.com/questions/34243504/haxe-sys-net-udpsocket-
12/12/15
Justin C.
, …
Italo Felipe Capasso Ballesteros
11
12/9/15
(Neko) OpenGL is not available. Retrying without. (Invalid window)
Just for the record, in OpenFL they've just updated Lime to 2.8.1 and OpenFL to 3.5.1. Everything
unread,
desktop
help
neko
performance
(Neko) OpenGL is not available. Retrying without. (Invalid window)
Just for the record, in OpenFL they've just updated Lime to 2.8.1 and OpenFL to 3.5.1. Everything
12/9/15
gsgames
,
Jeru Sanders
2
12/7/15
Q&A
Building for Windows
OpenFL's graphics are driven by Lime using SDL and OpenGL. On Sunday, December 6, 2015 at 4:22:56
unread,
desktop
Q&A
Building for Windows
OpenFL's graphics are driven by Lime using SDL and OpenGL. On Sunday, December 6, 2015 at 4:22:56
12/7/15
xhunterko
,
Jeru Sanders
2
12/4/15
Windows
In what way is it broken? Try compiling it from the command line with "openfl build flash -debug
unread,
desktop
help
Windows
In what way is it broken? Try compiling it from the command line with "openfl build flash -debug
12/4/15
Froom7
12/2/15
Gamepad on Windows target (still) broken
Hey peeps! I'm busy developing my game and it's going great so far... Until I try to
unread,
desktop
gamepad
native
openfl
Gamepad on Windows target (still) broken
Hey peeps! I'm busy developing my game and it's going great so far... Until I try to
12/2/15
dullman
2
11/29/15
Problem with loosing the quality when playing spritesheet
I partially resolved problem by recreating my own AnimationController which currently show image in
unread,
FlxSprite
desktop
Problem with loosing the quality when playing spritesheet
I partially resolved problem by recreating my own AnimationController which currently show image in
11/29/15
Tembac
11/26/15
Debug console on windows
Hi everyone, I can't open the debugger console on windows target. It does not work there? I can
unread,
desktop
help
testing
Debug console on windows
Hi everyone, I can't open the debugger console on windows target. It does not work there? I can
11/26/15
Justin C.
, …
Jeru Sanders
4
11/18/15
Tiled Map Editor collision issue
I forgot to mention that I fixed it using FlxG.worldBounds. On Sunday, November 15, 2015 at 5:51:31
unread,
desktop
help
neko
tilemap
Tiled Map Editor collision issue
I forgot to mention that I fixed it using FlxG.worldBounds. On Sunday, November 15, 2015 at 5:51:31
11/18/15
Justin C.
,
Jeru Sanders
3
11/19/15
Strange movement with pixel art
Try turning on AA in the camera. FlxG.camera.antialiasing = true Once upon a time that fixed this, I
unread,
FlxSprite
Sprite
desktop
help
neko
Strange movement with pixel art
Try turning on AA in the camera. FlxG.camera.antialiasing = true Once upon a time that fixed this, I
11/19/15
Austin East
, …
Jeru Sanders
6
1/10/16
Building for Windows on a Mac
Really? That seems crazy, that XCode could compile a Windows binary. On Sunday, January 10, 2016 at 2
unread,
desktop
development
mac
native
testing
Building for Windows on a Mac
Really? That seems crazy, that XCode could compile a Windows binary. On Sunday, January 10, 2016 at 2
1/10/16