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Kestrel Moon
,
Claudio Ficara
2
5/3/16
Creature: New 2D Skeletal + Mesh Animation Tool with HaxeFlixel Support
Fantastic tool! Does it support cpp targets? On Thursday, April 28, 2016 at 2:20:44 PM UTC-3, Kestrel
unread,
addons
development
native
openfl
physics
Creature: New 2D Skeletal + Mesh Animation Tool with HaxeFlixel Support
Fantastic tool! Does it support cpp targets? On Thursday, April 28, 2016 at 2:20:44 PM UTC-3, Kestrel
5/3/16
Nuno Nunes
,
Gama11
3
3/7/16
FlxTimer Issue
ahh...awesome thanks Gama11! That worked perfectly. On Monday, March 7, 2016 at 6:32:12 PM UTC,
unread,
addons
FlxTimer Issue
ahh...awesome thanks Gama11! That worked perfectly. On Monday, March 7, 2016 at 6:32:12 PM UTC,
3/7/16
notboring
2/11/16
FireTongue: Language specfic sprites using the Flixel UI Addon xml layouts
How do you handle language specific sprites wit FireTongue/Flixel UI XML files? FireTongue source
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Sprite
addons
FireTongue: Language specfic sprites using the Flixel UI Addon xml layouts
How do you handle language specific sprites wit FireTongue/Flixel UI XML files? FireTongue source
2/11/16
Victor Fabiano
2
1/31/16
Q&A
FlxBitmapTextField only showing black sprites instead of text
Alright, after messing around with my FlxBitmapTextField fontScale I got this: I think I might be
unread,
addons
help
html5
Q&A
FlxBitmapTextField only showing black sprites instead of text
Alright, after messing around with my FlxBitmapTextField fontScale I got this: I think I might be
1/31/16
LuFe_Mas
, …
Jeru Sanders
6
1/12/16
FlxCursor
Haxe, OpenFL, and HaxeFlixel all have different goals and aren't developed jointly. Haxe's
unread,
addons
help
FlxCursor
Haxe, OpenFL, and HaxeFlixel all have different goals and aren't developed jointly. Haxe's
1/12/16
Chosen Character
1/1/16
Ogmo and FlxTilemapext?
Hello, I'm trying to implement slopes in my game, however, I use Ogmo to do my map making. Is
unread,
addons
tilemap
Ogmo and FlxTilemapext?
Hello, I'm trying to implement slopes in my game, however, I use Ogmo to do my map making. Is
1/1/16
Aaron Shea
12/23/15
Q&A
Zoomed Camera + Tilemap - Issuses with following the player
Hey guys, new to HaxeFlixel here. I'm having some issues trying to get the camera to zoom
unread,
FlxCamera
addons
help
tilemap
zoom
Q&A
Zoomed Camera + Tilemap - Issuses with following the player
Hey guys, new to HaxeFlixel here. I'm having some issues trying to get the camera to zoom
12/23/15
Kemo Jallow
,
Gama11
4
12/16/15
Why trails(FlxTrail) don't die after killing the sprite they are attached to?
Have you tried trail.kill()? Works for me. On Wednesday, December 16, 2015 at 3:27:44 AM UTC+1, Kemo
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addons
help
Why trails(FlxTrail) don't die after killing the sprite they are attached to?
Have you tried trail.kill()? Works for me. On Wednesday, December 16, 2015 at 3:27:44 AM UTC+1, Kemo
12/16/15
Seanw265
12/8/15
[REPOSITORY] Parse and Haxeflixel
Hi so I recently put this up on github. I thought it might be useful to some people here. https://
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addons
[REPOSITORY] Parse and Haxeflixel
Hi so I recently put this up on github. I thought it might be useful to some people here. https://
12/8/15
xhunterko
,
Jeru Sanders
2
11/13/15
Reset Without Reset?
Switch/reset state basically recursively destroys all your FlxBasics. I'd have to see the full
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addons
help
performance
Reset Without Reset?
Switch/reset state basically recursively destroys all your FlxBasics. I'd have to see the full
11/13/15
Moshe Adriano Yosef Feit
, …
Gama11
3
11/9/15
What is an Add-Ons Actually? (flixel.addons)
FlxButtonPlus is one of the classes that's been ported from the AS3 "Flixel Power Tools
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addons
development
haxeflixel-development
What is an Add-Ons Actually? (flixel.addons)
FlxButtonPlus is one of the classes that's been ported from the AS3 "Flixel Power Tools
11/9/15
Anton Uklein
,
MegaLeon
3
11/5/15
Will postprocessing ever be moved to the stable branch?
I guess we're going to need to take some time to rewrite tutorials then, I suppose. On Thursday,
unread,
addons
haxeflixel-development
Will postprocessing ever be moved to the stable branch?
I guess we're going to need to take some time to rewrite tutorials then, I suppose. On Thursday,
11/5/15
Avetis Zakharyan
,
SruloArt
6
11/3/15
Overlap2D runtime for HaxeFlixel
here is the github post: https://github.com/HaxeFlixel/flixel/issues/1651#issuecomment-153254840
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addons
resources
Overlap2D runtime for HaxeFlixel
here is the github post: https://github.com/HaxeFlixel/flixel/issues/1651#issuecomment-153254840
11/3/15
MouseCaneta
,
Sam Bellman
3
10/28/15
Is there a way to, given a string, get the substring that would fit into a FlxText given size restrictions?
Thanks a lot! I'll give it a try. Em quarta-feira, 28 de outubro de 2015 07:03:34 UTC-2, Sam
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addons
Is there a way to, given a string, get the substring that would fit into a FlxText given size restrictions?
Thanks a lot! I'll give it a try. Em quarta-feira, 28 de outubro de 2015 07:03:34 UTC-2, Sam
10/28/15
Michal Lipinski
,
Daniel Jackson
2
12/4/15
DragonBones to Texturepacker converter
Was just looking for a converter - but when I tried to run your script, I get this error $ python bin
unread,
addons
community
resources
DragonBones to Texturepacker converter
Was just looking for a converter - but when I tried to run your script, I get this error $ python bin
12/4/15
Thomas Bernard
,
SruloArt
2
8/11/15
Errors in FlxInputText
Are you reading this directly from the dev branch? ;) https://github.com/HaxeFlixel/flixel-ui/blob/
unread,
addons
development
haxeflixel-development
Errors in FlxInputText
Are you reading this directly from the dev branch? ;) https://github.com/HaxeFlixel/flixel-ui/blob/
8/11/15
Egar Almeida
7/26/15
FlxShapeLightning: Invalid field access : __handle
Hi everyone, I tried to use FlxShapeLightning like this: var lightningStyle:LightningStyle = {
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addons
help
FlxShapeLightning: Invalid field access : __handle
Hi everyone, I tried to use FlxShapeLightning like this: var lightningStyle:LightningStyle = {
7/26/15
Mixer
7/1/15
Setting certain tiles to have additional functionality.
Hi. Looking through the source code for Tiled maps, the tile objects themselves obviously only
unread,
FlxSprite
addons
effects
help
tilemap
Setting certain tiles to have additional functionality.
Hi. Looking through the source code for Tiled maps, the tile objects themselves obviously only
7/1/15
Egor Vasilyev
, …
SruloArt
4
5/31/15
Q&A
Error: Type not found
The Flash standalone player is the cause. It shouldn't be very noticeable on the browser's
unread,
addons
Q&A
Error: Type not found
The Flash standalone player is the cause. It shouldn't be very noticeable on the browser's
5/31/15
Xiao Yu
,
Gama11
7
5/27/15
Flixel-ui follow camera
Right! Many thanks On Wednesday, May 27, 2015 at 4:56:36 PM UTC+1, Gama11 wrote: I'm almost
unread,
FlxCamera
addons
help
Flixel-ui follow camera
Right! Many thanks On Wednesday, May 27, 2015 at 4:56:36 PM UTC+1, Gama11 wrote: I'm almost
5/27/15
haxeArt
, …
Gama11
5
5/21/15
Q&A
FlxUIDropDownMenu
Try to build HTML5, and if I click dropdown object (FlxUIDropDownMenu), my cursor won't show
unread,
addons
development
haxeflixel-development
help
Q&A
FlxUIDropDownMenu
Try to build HTML5, and if I click dropdown object (FlxUIDropDownMenu), my cursor won't show
5/21/15
Ali Hassan
, …
Gama11
9
5/21/15
Q&A
Nape with Neko
Good question, the readme isn't very helpful in that regard ("just build it from source
unread,
addons
neko
Q&A
Nape with Neko
Good question, the readme isn't very helpful in that regard ("just build it from source
5/21/15
Florian Boeuf
4/14/15
Issue with FlxCaveGenerator
Hi everyone! I am not sure where to report bug and issues on addons, so I am doing it here, unless
unread,
addons
neko
tilemap
Issue with FlxCaveGenerator
Hi everyone! I am not sure where to report bug and issues on addons, so I am doing it here, unless
4/14/15
Karl Penzhorn
, …
Gama11
7
4/10/15
Flixel lib folder not matching git repo
Brilliant. Thanks. Wow - The debugger overlay is incredible ! On Friday, 10 April 2015 13:43:44 UTC+2
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addons
Flixel lib folder not matching git repo
Brilliant. Thanks. Wow - The debugger overlay is incredible ! On Friday, 10 April 2015 13:43:44 UTC+2
4/10/15
jhice
3
4/1/15
Q&A
FlxSpine (SpineHaxe) and collision detection question
Well, we're on the right way... It seems the "best" way is to use the built-in methods
unread,
addons
help
Q&A
FlxSpine (SpineHaxe) and collision detection question
Well, we're on the right way... It seems the "best" way is to use the built-in methods
4/1/15
jhice
,
Ben Morris
3
3/18/15
Spine, spinehx, spinehaxe and HaxeFlixel
Holy s*** :) I'm gonna test this right now. Thanks a lot and sorry for the flood ;) Le mercredi
unread,
addons
haxeflixel-development
help
Spine, spinehx, spinehaxe and HaxeFlixel
Holy s*** :) I'm gonna test this right now. Thanks a lot and sorry for the flood ;) Le mercredi
3/18/15
Miguel Mariano
,
Ohmnivore
2
3/2/15
FlxUIList: Changue Next and Previous Sprite
You can use this after you initialize your list: L.nextButton.loadGraphicsUpOverDown("assets/gfx
unread,
FlxSprite
FlxTypedGroup
addons
testing
FlxUIList: Changue Next and Previous Sprite
You can use this after you initialize your list: L.nextButton.loadGraphicsUpOverDown("assets/gfx
3/2/15
Matt
,
SruloArt
4
2/25/15
Using nape with haxeflixel
Oh i get it, you need to enable both Nape and flixel-addons.
unread,
addons
android
development
physics
Using nape with haxeflixel
Oh i get it, you need to enable both Nape and flixel-addons.
2/25/15
Roméo Labonté
, …
Jacob Vann
6
3/2/15
Tilemaps with different tilesets
I think I had a breakthrough with this issue. It looks like the tile indexes aren't being set
unread,
addons
tilemap
Tilemaps with different tilesets
I think I had a breakthrough with this issue. It looks like the tile indexes aren't being set
3/2/15
Adam Harte
, …
Ohmnivore
15
2/27/15
Is there a plan to support something like SpriteIlluminator 2D dynamic lighting?
Okay so I looked at the source, and flixel uses this class for a lot of the shader code: http://www.
unread,
addons
effects
Is there a plan to support something like SpriteIlluminator 2D dynamic lighting?
Okay so I looked at the source, and flixel uses this class for a lot of the shader code: http://www.
2/27/15