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Samarth Hattangady
,
Claudio Ficara
2
3/24/16
Drawing a sprite from bottom left corner
When you load a graphic, you can use the params width and height to change its size, by combining
unread,
Sprite
help
Drawing a sprite from bottom left corner
When you load a graphic, you can use the params width and height to change its size, by combining
3/24/16
MegaBite
,
Gimmicky Apps
4
3/17/16
Sprite-sheets with different dimensions
No prob. I wouldn't go that far (to say there's no better way)--this was just a suggested
unread,
FlxSprite
Sprite
Sprite-sheets with different dimensions
No prob. I wouldn't go that far (to say there's no better way)--this was just a suggested
3/17/16
Shaun Michael K. Stone
,
Ashiq A.
2
3/12/16
Improve appearance of low resolution assets
I've seen two "usual" ways of doing this: 1) Release different APK/mobile binaries with
unread,
FlxCamera
FlxSprite
Sprite
effects
Improve appearance of low resolution assets
I've seen two "usual" ways of doing this: 1) Release different APK/mobile binaries with
3/12/16
Daniel Vazquez
,
Gama11
3
3/2/16
Q&A
Resizing graphic on load.
Thanks a lot! After a while struggling with understanding OpenFl's BitmapData I was able to do it
unread,
FlxSprite
Sprite
help
performance
resources
Q&A
Resizing graphic on load.
Thanks a lot! After a while struggling with understanding OpenFl's BitmapData I was able to do it
3/2/16
notboring
2/11/16
FireTongue: Language specfic sprites using the Flixel UI Addon xml layouts
How do you handle language specific sprites wit FireTongue/Flixel UI XML files? FireTongue source
unread,
Sprite
addons
FireTongue: Language specfic sprites using the Flixel UI Addon xml layouts
How do you handle language specific sprites wit FireTongue/Flixel UI XML files? FireTongue source
2/11/16
WinterV
, …
Gama11
5
1/29/16
Dynamic lighting in HaxeFlixel
how do I use it? On Friday, January 29, 2016 at 3:54:09 AM UTC-5, Gama11 wrote: Have you seen the
unread,
FlxSprite
Sprite
effects
resources
Dynamic lighting in HaxeFlixel
how do I use it? On Friday, January 29, 2016 at 3:54:09 AM UTC-5, Gama11 wrote: Have you seen the
1/29/16
Valentin D.
,
Jeru Sanders
2
1/7/16
[openfl.Assets] There is no BitmapData asset with an ID of ...
Post your project.xml contents. On Wednesday, January 6, 2016 at 7:18:24 AM UTC-7, Valentin D. wrote:
unread,
FlxSprite
Sprite
[openfl.Assets] There is no BitmapData asset with an ID of ...
Post your project.xml contents. On Wednesday, January 6, 2016 at 7:18:24 AM UTC-7, Valentin D. wrote:
1/7/16
James Grimwood
,
Dlean Jeans
2
1/4/16
Creating a 2D racing game, how to detect going off the track?
Actually, FlxSprite has a property called framePixels which is a BitmapData so you can call
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FlxSprite
Sprite
development
help
performance
Creating a 2D racing game, how to detect going off the track?
Actually, FlxSprite has a property called framePixels which is a BitmapData so you can call
1/4/16
Jason Anderson
, …
byFd
4
11/23/15
Q&A
Game Size vs Window Size vs Camera Size
I've set the gameWidth to 640 and gameHeight to 480 with a zoom of 1 in Main and set the world
unread,
FlxCamera
FlxSprite
Sprite
help
zoom
Q&A
Game Size vs Window Size vs Camera Size
I've set the gameWidth to 640 and gameHeight to 480 with a zoom of 1 in Main and set the world
11/23/15
drew tenenbaum
,
Michael Zehnich
2
11/22/15
setting scale causes FlxSprite to disappear in flashplayer
Hmm I can't reproduce this in flashplayer 19 or 20, scaling is working for me on the dev branch
unread,
Sprite
setting scale causes FlxSprite to disappear in flashplayer
Hmm I can't reproduce this in flashplayer 19 or 20, scaling is working for me on the dev branch
11/22/15
Justin C.
,
Jeru Sanders
3
11/19/15
Strange movement with pixel art
Try turning on AA in the camera. FlxG.camera.antialiasing = true Once upon a time that fixed this, I
unread,
FlxSprite
Sprite
desktop
help
neko
Strange movement with pixel art
Try turning on AA in the camera. FlxG.camera.antialiasing = true Once upon a time that fixed this, I
11/19/15
Emanuele
,
SruloArt
3
11/10/15
FlxSpriteGroup collision as a single object
I tried using the FlxNestedSprite as you suggested but got 2 problems: A small haxe icon appears at
unread,
Sprite
physics
FlxSpriteGroup collision as a single object
I tried using the FlxNestedSprite as you suggested but got 2 problems: A small haxe icon appears at
11/10/15
Shaun Michael K. Stone
, …
MegaLeon
6
11/10/15
How to simply tween to and from original position once
That is good to know, I am not on the dev branch, but will move over in my next project and take note
unread,
Sprite
development
help
performance
tween
How to simply tween to and from original position once
That is good to know, I am not on the dev branch, but will move over in my next project and take note
11/10/15
cubixpix
, …
Gama11
5
10/15/15
Using several tile sheets with the same sprite
Ok i understand now, why the animation list was reset. Create it each time i call loadGraphic shouldn
unread,
FlxSprite
Sprite
performance
Using several tile sheets with the same sprite
Ok i understand now, why the animation list was reset. Create it each time i call loadGraphic shouldn
10/15/15
Shaun Michael K. Stone
2
9/30/15
Console 'viewCache' show my large spritesheet in cache 4 times
I see what mistake I made. Had unique set to true on 3 other sprites. Doh! menuBar.
unread,
FlxSprite
Sprite
development
haxeflixel-development
help
Console 'viewCache' show my large spritesheet in cache 4 times
I see what mistake I made. Had unique set to true on 3 other sprites. Doh! menuBar.
9/30/15
dexxz
, …
SARFEX
4
9/26/15
Q&A
Make a sprite have the screen width
You can use sprite.width = FlxG.stage.stageWidth
unread,
Sprite
Q&A
Make a sprite have the screen width
You can use sprite.width = FlxG.stage.stageWidth
9/26/15
YLJY
,
Gama11
2
9/22/15
Error while dealing with flxogmoloader
You're using incompatible flixel verisons - from the looks of it, you got the dev branch of
unread,
Sprite
help
tilemap
Error while dealing with flxogmoloader
You're using incompatible flixel verisons - from the looks of it, you got the dev branch of
9/22/15
Thomas Bernard
,
Seb Jones
2
9/14/15
Multiple identical sprites. Efficient memory usage?
For something like this, I wouldn't even be too concerned about memory/performance, since it isn
unread,
FlxSprite
FlxTypedGroup
Sprite
help
performance
Multiple identical sprites. Efficient memory usage?
For something like this, I wouldn't even be too concerned about memory/performance, since it isn
9/14/15
talkingalone
, …
SruloArt
6
9/17/15
FlxSpriteGroup changing position when colliding
* I don't see anything specific in your code that can cause this, but I can't confirm it
unread,
FlxSprite
FlxTypedGroup
Sprite
FlxSpriteGroup changing position when colliding
* I don't see anything specific in your code that can cause this, but I can't confirm it
9/17/15
Boyned Master
, …
SruloArt
3
8/27/15
Q&A
Attaching a sprite to other sprites?
* The problem with FlxSpriteGroup is that it doesn't scale your sprites relative to one another,
unread,
FlxSprite
Sprite
Q&A
Attaching a sprite to other sprites?
* The problem with FlxSpriteGroup is that it doesn't scale your sprites relative to one another,
8/27/15
Petr Kavan
,
Cam
2
9/5/15
Q&A
Tilemap and gravity
try using FlxG.overlap(player, level, null, FlxObject.separate); hope this helps! El viernes, 21 de
unread,
Sprite
tilemap
Q&A
Tilemap and gravity
try using FlxG.overlap(player, level, null, FlxObject.separate); hope this helps! El viernes, 21 de
9/5/15
MegaLeon
, …
SruloArt
4
10/9/15
Coding model - every object is an "Entity"
I recently came back to this and still trying to wrap my head around the cleanest way to handle
unread,
Sprite
development
performance
testing
Coding model - every object is an "Entity"
I recently came back to this and still trying to wrap my head around the cleanest way to handle
10/9/15
talkingalone
, …
SruloArt
4
8/16/15
Flash target very slow
Thank you for your replies. I'm already using the standalone version of the debugger. I have even
unread,
Sprite
Flash target very slow
Thank you for your replies. I'm already using the standalone version of the debugger. I have even
8/16/15
cubixpix
,
SruloArt
3
7/20/15
Trying to add a bounding box around the sprite
Thank you for this quick answer! You're right, it's for debugging purpose. I had searched in
unread,
Sprite
testing
Trying to add a bounding box around the sprite
Thank you for this quick answer! You're right, it's for debugging purpose. I had searched in
7/20/15
Jesse Abram
,
SruloArt
6
7/20/15
Are the sprite/spritesheet size limits different on windows target?
The maxTextureSize was indeed the issue - Flash supports wider sprites than my Windows system does (
unread,
FlxSprite
Sprite
Are the sprite/spritesheet size limits different on windows target?
The maxTextureSize was indeed the issue - Flash supports wider sprites than my Windows system does (
7/20/15
Prash
7/10/15
Unable to load objects to level 2
Hey everyone, I am a beginner. I am trying to make a platformer game with 2 levels. I made the
unread,
Sprite
help
tilemap
Unable to load objects to level 2
Hey everyone, I am a beginner. I am trying to make a platformer game with 2 levels. I made the
7/10/15
Aurelijus Venclovas
,
Gama11
2
7/8/15
Q&A
beginBitmapFill
Sure, the flash API is available. FlxSpriteUtil wraps most of the Graphics methods for convenient use
unread,
FlxSprite
Sprite
android
Q&A
beginBitmapFill
Sure, the flash API is available. FlxSpriteUtil wraps most of the Graphics methods for convenient use
7/8/15
Shaun Michael K. Stone
,
SruloArt
2
7/5/15
loadGraphicFromTexture not supported for Sprite Group?!
It's just a container, you can't "loadGraphic" into a bunch of FlxSprites :) You
unread,
FlxSprite
FlxTypedGroup
Sprite
development
haxeflixel-development
loadGraphicFromTexture not supported for Sprite Group?!
It's just a container, you can't "loadGraphic" into a bunch of FlxSprites :) You
7/5/15
Ciro Duran
,
Gama11
7
6/29/15
Collision problems with FlxTilemap, porting from ActionScript
A fix for this has just been merged into dev. On Monday, June 29, 2015 at 6:57:59 PM UTC+2, Ciro
unread,
FlxSprite
Sprite
development
help
tilemap
Collision problems with FlxTilemap, porting from ActionScript
A fix for this has just been merged into dev. On Monday, June 29, 2015 at 6:57:59 PM UTC+2, Ciro
6/29/15
PTR
,
Gama11
2
6/23/15
How to access display object parent?
Out of the box, a FlxSprite has no concept of a "parent" (why can be useful in some cases
unread,
Sprite
How to access display object parent?
Out of the box, a FlxSprite has no concept of a "parent" (why can be useful in some cases
6/23/15