Pardon me I asked too much,
But I found many interesting, and "unusual" mechanism in HaxeFlixel. For now, I found this problem. I see many tutorials about this in Haxeflixel. But I think they're too complicated - only to accomplish this.
As you can see, there's no animation sprite. I want to rotate it by 90 degrees. To simulate the animation, I want to rotate it in 3 steps, each by 30 degrees.
My question is, is there an easier way to rotate an image? Something like: pygame.transform.rotate() in PyGame, or like .rotate() in HTML5?
But not with loadRotatedGraphics(). Correct me if I'm wrong, but what I understand so far is this method's not rotating "on screen".
Thank you. :)