Hi, a common question, but how do u display graphics for devices of different resolution?
My game runs at 960*540 which is my old android device dimensions, and scales up (*2.667) to my new android device (dimensions 2560,1440).
I believe its a pretty common ratio for smartphones. Not so sure about tablets.
Im going with:
1) scale my screen while maintaining aspect ratio (haxeflixel ratio mode) while centering my screen, showing black bars on the sides (top bottom/ left right)
but i guess small graphics scaled up will be pretty bad so im considering loading sets of graphics assets (sd, hd, hdr etc)
but since the graphics are rendered by haxeflixel at the predetermined zoom ratio, how do I load in my hdr graphics but without the zoom?
Googled alot but couldnt find a definite answer.
Many thanks!