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to HaxeFlixel
For some odd reason, Neko can't add. I'm not sure why this is. Here's the full error message:
AL lib: (EE) alc_cleanup: 1 device not closed Invalid operation (+) Called from PlayState::playerTouchFuel line 301 Called from flixel.system.FlxQuadTree::overlapNode line 663 Called from flixel.system.FlxQuadTree::execute line 587 Called from flixel.system.FlxQuadTree::execute line 600 Called from flixel.system.FlxQuadTree::execute line 596 Called from flixel.system.FlxQuadTree::execute line 608 Called from flixel.FlxG::overlap line 339 Called from PlayState::update line 212 Called from flixel.FlxState::tryUpdate line 155 Called from flixel.FlxGame::update line 700 Called from flixel.FlxGame::step line 648 Called from flixel.FlxGame::onEnterFrame line 493 Called from openfl._legacy.events.EventDispatcher::dispatchEvent line 98 Called from openfl._legacy.display.DisplayObject::__dispatchEvent line 182 Called from openfl._legacy.display.DisplayObject::__broadcast line 161 Called from openfl._legacy.display.DisplayObjectContainer::__broadcast line 286 Called from openfl._legacy.display.Stage::__render line 1103 Called from openfl._legacy.display.Stage::__checkRender line 351 Called from openfl._legacy.display.Stage::__pollTimers line 1084 Called from openfl._legacy.display.Stage::__doProcessStageEvent line 430
One more thing, this error happens when playing the game.
SruloArt
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Oct 25, 2015, 9:45:40 AM10/25/15
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* Google it, it's more complicated than that. * Maybe something in playerTouchFuel is null, causing a quick crash, causing OpenAL to not close the audio device.
Justin C.
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Oct 25, 2015, 10:30:40 AM10/25/15
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The problem most likely has to do with the variable being null. Thanks ^)^