Hi,
I am making a game for PC/Android. The Android version was working fine. The game was on final stage. Then I changed the arts, but still the same resolution, everything, just repainted the and made some changes on the code, but nothing too relevant.
I did not compile for Android for a while. But now I did, and the game is very slow, the game is same.
I changed the framrate do 30 and still slow with no diference. Actually, i get some image glitchs too, like the resolution is not okay.
Can be the new Haxe Flixel 4.0? There is something that do not works well on android? Can I debug this someway?