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to HaxeFlixel
So I'm creating a game with 12x12 sprites and a zoom of 240x135. I'm getting this strange problem when moving diagonally. What happens (when holding down and left) is the player seems to move one pixel to the left, then a frame or two later move down one pixel. I'm guessing this has to do with my player's movement. Here's a gif of what's happening, and my playstate and player classes.