
Hello,
Well I found that the best way to do it from sublime editor is to press:
1. CTRL+Shift+B to choose build target(only after you clicked a file in the project)
2. CTR+Enter to build a xcode project.
Andrei, your commands do the same but from outside sublime.
I want to test Project Jumper.
Problems:
1. If I test flash on playstate: it compiles , but there is only a black screen showing "There is no asset with a string "map1group_back blabla"".
2. If I compile only menustate, is good in flash but in xcode, I have an error about:Flxcamera.hx in function drawtiles too many arguments .
See image:
I use flixel 3.3.3 and the Project jumper is downloaded from master brach in git.
EDIT: Same error message with bunny mark. I did something wrong? I must link external library? Is something wrong with the draw tiles ?
Thanks